Reply to Thread
Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 35 of 35

Thread: Easter 2014 General: Master of Martial Arts ?

  1. #31
    Recruit
    Join Date
    Aug 2013
    Posts
    10
    World
    Ares
    Quote Originally Posted by ZBest View Post
    A general that acted as a tank would make it so you would have no losses most of the time. You could basically cause all the enemy damage to splash.
    I think My point is still valid. I didnt say our general needed to be 50k hit points. But its sad that a trained military general cant be 100 HP while the untrained generals are huge.

  2. #32
    Soldier
    Join Date
    Jul 2013
    Posts
    97
    World
    Zeus
    After having owned one, and have run stupid numbers of sims (using http://www.settlersonlinetools.com/e...r=2/waltraud=1 and picking random adve/camps) and personally running VTV both with 2 vets as backup, and letting my MMA recover to do the entire thing himself(using blocks with normies also) I have to say that I'd very, very happily and readily, swap 2 vets for one more MMA. PLEASE let us buy this badd asss mofo in gem shop in future, I'd LOVE another. I do not have major YET, but after running sims with both, I think with 1 major and 1 mma, I could prob do pretty much ANY adv with little struggles. In VTV (And vlt but i only ran 2 of those) My losses were VASTLY reduced. In average, 30ish less rec losses PER CAMP, and vs the wild mary camp at end, slightly more rec losses(10 more than most guides) but 90+ fewer cav losses (And no soldier losses other than the odd 3-4 on camp 11) means MMA has saved me VAST amounts of re-train time and production costs in materials. Saying all that I do fear that they may 'nerf-bat' him, really hope they do not, because any reduction in any of his abilities will just make him a 'improved' BHG and really reduce his use(To nothing more than the odd sacrificial gen or vs traps)

    I love him and can't wait till I can pair him up with a major and see what I can do with the pair.

    (Also, now that hes out, and after Easter with him possibly being a common item for many players, I hope the guide makers start writing guides with him + vet/major in mind, being that he will become a very well used tool in combat. Again, like others have said, he don't 'completely' replace vets/majors, but I use him as often, maybe more now, than my vets.)

  3. #33
    Settler
    Join Date
    Jun 2013
    Posts
    141
    World
    Ares
    From what I have heard of people who play on test, MMA general is avil for gems after Easter. But the limit of 1, will be 0, if you get the MMA during the event.
    If you plan to spend gems to get eggs to buy the MMA, just wait until after Easter. I did the math, and you'll save a few around 50 gems.

    As said in a previous post, going to need a lot of new guides made. Different general amounts, types, etc, up to 1 Major, 1 MMA, 3 Vets (or 4 vets for the "vet" players that got a vet from last years Easter)

  4. #34
    Recruit
    Join Date
    Oct 2013
    Posts
    1
    World
    Ares
    [QUOTE=psaltery;232563]this was posted on uk test server, idk who to credit for it. ~psaltery


    If the Devs dont alter him before he goes live at Easter, then this is class stuff Perhaps you could paste this on to guildies.

    - On Motherly Love, this guy will allow you to kill ALL the gunmen and Petty officers when brought with 220r, completely eliminating the loss of cavalry on that adventure! (300 cavalry saved!!!)


    I sent MMA to leader with 220R and I had 30 PO left!

  5. #35
    Veteran General
    Join Date
    Mar 2012
    Location
    u.s.a.
    Posts
    510
    World
    Zeus
    he's 7k gems after event least on test.
    so bb do u ever fix problems in tso?. spoiler no they don't

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts