Reply to Thread
Results 1 to 8 of 8

Thread: Seculded experiments se major guide evilj moto44

  1. #1
    Recruit
    Join Date
    Sep 2012
    Posts
    9
    World
    Ares

    Seculded experiments se major guide evilj moto44

    Major cannon secluded experiments adventure guide link below,

    http://imageshack.com/a/img849/9/39br.png

    knockoff of evil j's guide... WITH PERMISSION from evil j to use his format/Vet version.
    Edited for better efficenecy with Major done by moto44
    evilj did not caculate the troop battles so if you find a problem please send to moto44
    I personally tested it 5 times in a row and works great.

    Note:
    Make sure u send to the correct camp!, If you do think there is a problem check what camp you sent too first before sending info.
    If you forget or do a camp out of order you most likely will have a horrible time!
    Advance blocks: main battles end so quick no real worry on exact timing.
    simple blocks or 1r block's are very tight so i recommend adding 1r 1cav especially L16!

    Tag camp C23 will not dissapear until the final Leader L18 is killed. (no need to wait for tags)

    wait do people run SE's?

  2. #2
    Retired Community Leader RomanGodCamper's Avatar
    Join Date
    Aug 2011
    Location
    Canada
    Posts
    1,278
    World
    Zeus
    Interesting Guide. Good job.

  3. #3
    Veteran General
    Join Date
    Mar 2012
    Location
    u.s.a.
    Posts
    510
    World
    Zeus
    wow a new se guide haven't seen one in long time awesome job

  4. #4
    Noble
    Join Date
    Mar 2012
    Posts
    495
    World
    Zeus
    SE with a Major should only cost you: 2638R 639M 288B

  5. #5
    Recruit
    Join Date
    Sep 2012
    Posts
    9
    World
    Ares
    Thanks for the positive feedback ....


    I never said it was perfect lol but u are right ZBEST
    I guess i was a tad lazy on the camps i use WPP on )
    most the work/frustration went into photoshop

    Here is a quick fix on the 2 worst camps loss wise... I will edited the guide tonight and look at a few other camps i knew could do better, also evilJ emailed me and said the extra cav does not add extra time to the simple block. maybe its just habit and i feel lucky with it but on my in game experience it seems to last a tad longer.




    MAJOR W 1 VET
    L11

    OLD W1 23R+25Cav+147B ---- BHG/REGULAR
    W2 15R+25Cav+150B ---- BHG/REGULAR
    W3 64R+92M+1E+113KAN-- MAJOR


    NEW W1 215R ---------- VET
    W2 200R ---------- BHG/REGULAR
    W3 140R+110KANNON-- MAJOR

    MAX LOSS NET DIFFERENCE
    SAVES 50CAVS+297B+92M
    EXTRA LOSSES 463R



    L15

    OLD W1 11R+149B------- BHG/REGULAR
    W2 196R+3M+71KAN-- MAJOR

    NEW W1 195R----------- BHG/REGULAR
    W2 152R+80KAN----- MAJOR

    MAX LOSS NET DIFFERENCE
    SAVES 149B+3M
    EXTRA LOSSES 140R

    OLD UNITS NEEDED 1967R+446B+2S+1054M+300E+298CAV+170KAN
    NEW UNITS NEEDED 2579R+2S+959M+300E+248CAV+170KAN

    OLD MAX LOSS 1967+446B+1054M+52CAV

    ***NEW MAX LOSS 2579R+959M+2CAV***

    AVERAGE LOSS WOULD BE CLOSER TO 2500R+850M+2CAV


    if anyone has a better loadout for those camps or any other camp. please feel free to post here and ill edit

    thanks!

  6. #6
    Recruit
    Join Date
    Sep 2012
    Posts
    9
    World
    Ares
    NEW LINK

    http://imageshack.com/a/img849/1229/b92f.png

    average losses are down to 2512R+850M

    thanks!

  7. #7
    Recruit
    Join Date
    Nov 2013
    Posts
    5
    World
    Ares
    You can follow this guide also in settlers onlinemaps . Easier to follow.

  8. #8
    Noble
    Join Date
    Mar 2012
    Posts
    495
    World
    Zeus
    I just love what The Kung-Fu Master does to Secluded Experiments.

    The sim says average 1773R 696M

Reply to Thread

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts