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Thread: Silo and Improved Silo (personal) Issue

  1. #1
    Soldier
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    Zeus

    Silo and Improved Silo (personal) Issue

    With the capability of adding more wheat to a wheatfield than the wheatfield maximum (when you build it), why can't Silos and Improved Silos do the same. I can understand it could be some kind of balancing issue, but I don't really get why these Silos only fill a wheatfield to the maximum of what the wheatfield is and then either shut off or move onto a different wheatfield with less wheat.

    Wouldn't it be better if the Silos kept adding wheat to the wheatfield, until it reaches the maximum amount of wheat possible for wheat field by using Country Saying or other added wheat deposit "buffs"

    I just think it's rather odd for a Silo to fill the maximum a wheatfield is at the time it was built, but cannot go over the maximum unless it's deposits more wheat to the wheatfield than the maximum (Example, the Wheatfield is 400 units, if it's at 399 the silo will go over the maximum and it will end up being either 401 or even 414 or something of that nature).

    So I just want to know, why the Silo's stop when it reaches the wheatfields initial maximum amount (the amount it has when built) and why it can't go over until the actual maximum if you were to use Country Saying to reach the possible maximum (whatever that may be).

  2. #2
    Noble
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    The mechanic is similar to foresters. Foresters also move on to the next deposit when the closer ones are all full, and 'idle' if all deposits are full to max -- until a deposit is reduced below maximum.

    I think the main reason why they shouldn't change the silo mechanics is based on wheat deposits. Currently wheat deposits have value to some people, and if they forced silos to refill a full deposit even if full, then wheat deposits would no longer have any value.

  3. #3
    Settler
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    Well i guess the question is what is full. Of course when you build a field there is a certain value but if you use a wheat deposit or country saying should that increase the maximum? The thing is if your silos always have the opportunity to overfill a deposit then you wont really need to use a wheat depo. By allowing the maximum to go up more people may want to use wheat depos.

  4. #4
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    Quote Originally Posted by ZBest View Post
    I think the main reason why they shouldn't change the silo mechanics is based on wheat deposits. Currently wheat deposits have value to some people, and if they forced silos to refill a full deposit even if full, then wheat deposits would no longer have any value.
    Maybe but if you had the right configuration, you wouldn't need any wheat deposits, because the silos would make it so it evens out, the silos filling the wheatfields at a faster or same rate as it takes farms to deplete, there are configurations of this where you can basically get infinite amount of wheat and you don't need to rebuild or refill.

    Quote Originally Posted by Bigbobdog View Post
    Well i guess the question is what is full. Of course when you build a field there is a certain value but if you use a wheat deposit or country saying should that increase the maximum? The thing is if your silos always have the opportunity to overfill a deposit then you wont really need to use a wheat depo. By allowing the maximum to go up more people may want to use wheat depos.
    I guess what I'm looking for is maybe a certain maximum here.

    Take Medium Wheatfields (or level 2), they only provide 400 wheat. And the silos will only fill it to 400 wheat, ONLY going over that initial maximum when the silo is providing wheat to field that surpasses that maximum.

    So let's say you have a silo that is filling 5 wheat per cycle, and the farm is only eating 3 units. At 399 it will go OVER to 401 and I have seen it go even higher. But for the most part it stays in that range.

    But with Country Saying (if I had enough), I can actually make that medium wheatfield have 1000 units of wheat. I'm just wondering why the Silos are fixated on that 400 mark for medium wheatfields.

    I mean I'm not saying the wheatfields should go to an infinite amount of wheat or whatever, but eventually unless you configure differently, Silos aren't going to do anything, until it dips below the initial value maximum of the wheatfield.

    I guess when you configure it, the right way it technically doesn't matter, you'll be getting your "infinite" wheat anyhow, I'm just not sure I like the idea of the silos just sitting idly, just because it reaches that initial amount maximum until it dips below. Again I'm not saying the wheatfields should continue to be filled until it reaches the maximum possible value (whatever that may be), but you know maybe have it so silos can (with the medium Wheatfield, at least) fill it up towards 800 wheat, or something, or maybe even 3000 (the packed wheatfield amount).

    Again it doesn't really matter, I guess I just don't like "idling" buildings too much.

  5. #5
    Retired Community Leader
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    There are two ways of looking at this question, from a programming perspective and from a game logic perspective. From the programming perspective, for each of the fields, there is a constant that is associated with each type of field that determines the starting value of the field. It appears the current system uses the same value to represent the normal maximum capacity of the field. If silos were not involved, this number would be meaningless, as you would not be used in any calculations. With silos (including the improved ones), it represents a reasonable target value for when the silo should switch to a different field. Without this check, the silo would simply continue to fill the deposit (wheat field) and never fill anything but the closest field. For this to change, they would have to allow the application of buffs to the individual building to change that constant for that specific instance. It would introduce an unnecessary level of complexity that would be very prone to bugs.

    From a game logic perspective, the buff that are applied to other structures do not change the structure itself. Dropping more wheat into a field does not turn a medium wheat-field into a packed one or rabbit field, which is essentially what would be happening. While I would admit that it does make the additional wheat buffs much less valuable, especially in the setting of a balanced silo-farm system, it is a potential infinite field already if the system is properly designed and having the ability to increase the size of the deposit has no relevant effect. The one potential benefit is where the system is not properly balanced, and when using an appropriately large deposit structure, adding wheat will correct the gradual leakage that would occur. The problem of the idling silos may be solvable by adding additional farms, then using the wheat deposits to compensate for any over-correction.

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