Ever wonder how many players have left this game for good within a month of reaching level 50???
Maybe this has been suggested a bazillion times..........but it's so obvious!
The first rule in VIDEO GAME DEVELOPMENT: FEED PLAYERS EGOS!!!
Simply increase player experience levels from 50 to 100 and the race would be on!!
Everyone would be scrambling to see who could be the first to level 51.....then level 52 ........then level53 .....and so on!!
Players would be purchasing premium time right and left to get the 50% extra experience points from adventures!!
Everyone would be far more concerned about the race to get to the next level than they would be about complaining about the little things!
Unwittingly.....when you stopped player development at level 50, YOU KILLED THE GAME
There ya go BB ........... all problems solved!! (takes a bow...high 5's all around.....cheers from the adoring crowd)


Reply With Quote
