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Thread: Feedback - Granite Pit v2, new goldmine, XP to Star Coins conversion

  1. #31
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    Granite pit contains 3000 units of granite? isn't it.

  2. #32
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    Quote Originally Posted by Rapture52 View Post
    Granite pit contains 3000 units of granite? isn't it.
    it depletes said units at a rate of 3 per 1 granite. in reality it holds 1k granite, not worth the gems. its the refills that make it worthwhile.
    More of the same "new" content with a different bow? I will give more of the "same" towards my gem accumulation.

  3. #33
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    Quote Originally Posted by Draconus2004 View Post
    it depletes said units at a rate of 3 per 1 granite. in reality it holds 1k granite, not worth the gems. its the refills that make it worthwhile.
    Refills are worthwhile i think.. but at base level you need to buy the mine.

  4. #34
    Retired Community Leader RomanGodCamper's Avatar
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    I like how they call this "Granite Pit V2" when "Granite Pit V1" was so much better.

    Time to run 25 IOTPs if I want to make my own Granite Pit mine. Lol

  5. #35
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    This sounds like there is some serious pressure to make buildings that produce exo. wood and granite, and improved versions of just about everything.
    Am I the only who feels that this plan will either end up with nobody buying them or a large explosion of complaints?

  6. #36
    Mayor Wimpy's Avatar
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    No, you are not the only one.
    If something can go wrong, it will.

  7. #37
    Mayor Perwyn's Avatar
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    Have the developers never heard of a thing called a flow chart? Maybe I'm just an old codger, but working as a business programmer in the 80's and 90's, my boss would make flow charts that gave us a system overview, what all the modules did and how they interacted with each other. Then we'd discuss it,take it all apart critically and make it as clean and concise as we could.

    Here's why I suspect BB doesn't seriously engage in similar exercises. Let's look at explorers and the science system as an example. You buy a savage scout with gems. You take the time to make all the books that get invested in him to become an artifact scout. He brings back a lot of garbage with the occasional rainbow snow and a couple of other buffs that sorta make it worthwhile. Fast forward almost a year and here comes a "lucky explorer" that you can get for soccer balls (free) that brings back random artifacts that are way better than what the savage scout you paid for and developed brings back. hmm.... good planning and WoW, what a morale booster for paying customers!

    OK, since the thread is about granite, here's another example. You buy a savage scout or in this case a few and with three cheap to make manuscripts turn them into granite finders. Anybody already doing this knows how much granite you can find a day and how quickly it adds up. Fast forward almost a year and here comes a "granite pit" that is way overpriced for the paltry amount of granite it contains and requires repeated refills which cost gems. Why would anybody buy into this when they can already invest a fairly small amount of gems 1 time and have a steady return of granite forever?

    Given the two examples it's easy to see that the poor planning bites both ways. The first example bites the user, the second bites BB.

    I just shake my head and mutter under my breath at this game most of the time LOL.

  8. #38
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    Quote Originally Posted by RonEmpire View Post
    Okay. First the positive feedback. Good job on the Gold Mine being level 6. Seems like its just similar to the Arctic Iron Mine if the resources deplete. But that's okay. I usually have 1 level 5 gold mine not depleting and being refilled so level 6 is better than 5.


    The negative feedback. Granite Pit consuming 3 units just to output 1 really sucks. That basically says Omniseeds are really providing granite at a 3rd of its deposit value. So value wise, 3 omniseeds = 3 gold ore = 1 granite. Maybe 2 gold ore = 1 granite would be better.

    ALSO- for 1975 gems for 1000 granite that is NOT instant (considering you have to mine it over time) is NOT a good value. It needs to have a higher starting deposit.

    Considering that you can buy 500 granite for 995 gems instantly But now you have to wait a VERY long time to get the payout (with only a slight benefit of buffing the building. (Also if you upgrade the pit to level 5, you need to spend 500 coins something to factor into the cost if you plan to use 4 x buff consider the gold value of what the 4x buff is and see if you actually gain that much from the pit - its only marginally better).

    I could just redirect you guys to the same feedback that was posted on the test server every time this granite pit was introduced.
    This feedback is more or less going to get ignored by developers anyways since all the same feedback is going to be exactly the same as provided on the test server so if it was ignored there- most likely ignored here until everybody on live actually starts expressing some anger.


    Anyways. Good job on XP and star coins conversion. At least that is finally happening.
    RonEmpire,

    I agree with you concerning the value, which is repeatedly diminished for the Granite Pit. I would need a better yield to consider purchasing it too. If it started with a higher amount and only took 2 units to make 1 granite that would be acceptable considering the limitation of using Omniseed only to refill. If they leave the stats as is then they need to make a specific refill that adds a larger amount to the pit. With the current stats I will not purchase it. If they make it more reasonable I'll buy at least a few and continuously purchase refills! </$.02>

  9. #39
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    Quote Originally Posted by BanditFlyy View Post
    RonEmpire,

    I agree with you concerning the value, which is repeatedly diminished for the Granite Pit. I would need a better yield to consider purchasing it too. If it started with a higher amount and only took 2 units to make 1 granite that would be acceptable considering the limitation of using Omniseed only to refill. If they leave the stats as is then they need to make a specific refill that adds a larger amount to the pit. With the current stats I will not purchase it. If they make it more reasonable I'll buy at least a few and continuously purchase refills! </$.02>
    The perfect balance for an item is an item that is on the EDGE, not too OP that it hurts existing items, not too bad that it doesn't get used. At least for zeus (and nearly for ares), granite pit is such an item. Maybe its not the OPness you expected, but it is BALANCED. I am sorry they couldn't hand you 500k free granite,
    More of the same "new" content with a different bow? I will give more of the "same" towards my gem accumulation.

  10. #40
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    Quote Originally Posted by Plinkerton View Post
    So if I understand correctly I don't need to send a ticket in for the quests I have already finished as the script will take care of that issue?
    ...so I guess I need to send in a ticket to get my star coins for previously completed quests?

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