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New General Idea -- The Negotiator
So, here's an idea for a new general: The Negotiator.
He's not particularly good at fighting, but he makes up for it with negotiation skills. Before each fight he takes 40 seconds to negotiate with the enemy. He has a chance of convincing some of the enemies to abandon their cause. If the enemies are deserters (e.g. most of the troops on BK), he has chance of convincing them to join his army. If the enemies are not deserters, he has a chance of convincing them to run away or be converted to workers on his home island.
- 200 troops
- Travels to/from adventures 2x as fast as a regular gen
- Regular general damage
- Regular general battle speed
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Community Manager
Hello Strider487,
Thanks for your suggestion, I find it interesting.
I don't know what the developers have to say from a game design perspective.
I will forward your post.
Cheers,
BB_Endesmor
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We'll never see it, but that is a pretty neat idea.
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Hey Strider, that is a cool idea. Either that or a Diplomat. Same thing basically. I also wonder what the Development Team could do with something like
an Infiltrator...
Oh, and i like what the DT has done with the generals, differentiating the garrisons' appearance so that i can tell them apart from the normal/tavern generals.
Thanx Developers!
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