
Originally Posted by
Spikescopilot
Back in the spring when I told the BBs that support was telling people that blocking was an exploit that was being removed, those BBs were not aware of this and were a more than a little surprised given the fact that there were guides for blocking in the official game guides section of the forum. The fact that the guides were allowed on the forums seemed to imply approval and yet someone somewhere (Devs?) decided this was an exploit that needed to be fixed. We all know what happened next -- map features started changing in some Fairy Tale adventures so that we couldn't place camps for necessary blocks, and some camps in SE, SA, Outlaws, and Horseback started intercepting even though they were engaged in a fight. Don't get me wrong -- I think Blue Byte/UBI decided blocks were bad, but I don't think the BBs knew until we did. Maybe we talked to different BBs, but I've got the logs in Skype. When I asked what was going on and quoted a mail from a player on Ares, the BBs reacted as if they had no clue what was going on. That is one of the main reasons that my "project" (which never happened because I eventually resigned) included revamping the guide forums because BB can't allow blocking to be in guides on the forums if blocking is an exploit -- it's a really bad double message that confuses players.
That said ....
BB is sending a really confused message again. The game has adventures with time limits upwards of a week, and yet it sometimes requires those adventures for daily quests and guild quests. Of course we're going to figure out how to get those done for as few resources as possible. If BB doesn't want us completing adventures well before the time limit expires then they should have implemented some sort of gate function to allow one per day (for example), or stop giving us SE, VTV, and other time and resource consuming adventures as DAILY quests. Daily means daily -- sure, it might be difficult but giving us things for daily quests that they don't want us to be able to complete in a day is misleading and just stupid.
These changes are really going to hurt the players like me, who don't spend all day every day in game. I log in for a couple hours in the evening (if I'm lucky) and spend a lot of that time searching for deposits and trying to buy loot spots (oh no, another exploit!) for quests, in between doing dishes and packing lunches for the next day. If BB prefers to market this game to the insane people who are on 24/7 (since they are the ones will have the time and resources to queue up thousands if militia, soldiers, etc to replace the recruits), then do us a favor and tell us that the part-timers aren't wanted.
I have really enjoyed this game despite some of the changes, but as a level 50 who doesn't have a whole lot of neat new content to tackle I may just leave (when my fricking gem pits run out *sigh*) and spend more time on Anno which (for the most part) isn't ruining the player experience.
(For those who I know will ask -- If I rage quit, I promise Global-1 will be the first to know, lol.)