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Thread: Lol at the new "balance"

  1. #11
    Noble
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    Ares
    I think that is exactly what's happening Let the players do our work. Got to love game designers..:P

  2. #12
    Noble
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    "...Testers are good for finding faults and issues with game play, what is being asked of us here is to change the combat system from scratch given the devs own ideas of how it was `suppose 'to work, without even a combat sym. As it stands this is far too raw to be of any use and good use of testers time, IMO. What is the point of throwing troops on any combination at an enemy camp only to be defeated and not know why? Then next week you tweek say the `splash damage' of troops in that camp or `initiative' in a troop type either mine or camps, I send another combination of troops and either win or get defeated....and I still don't know why!..."

  3. #13
    Noble
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    "... as I'm confident they (BB) have no idea of the magnitude of this `re-balancing' ..." Amen brother. They have no idea of the ripple effects of this. None.

  4. #14
    Mayor
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    Zeus
    i've been on test since they tested the 2012 halloween event. and yes they will correct or adjust a lot if the imput is given there. we use to have a thread here but players were just posting here and not to test were it's needed. this new system is far from going live and i'm sure many adjustments will be made before it goes live, some good some bad, depends on how you play. give your imput there and it will do much more than here

  5. #15
    Mayor Wimpy's Avatar
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    Zeus
    I think this new combat system is for BB's new game which should go into beta soon. It can't be for TSO. It will kill it.
    If something can go wrong, it will.

  6. #16
    Noble
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    That's probably what it was until some "bright one" decided to put it in here. Not only that, let the testers figure out what to do. People are either pissed off at BB or scratching heads on test thinking "WTF is going on?.."

  7. #17
    Recruit
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    Zeus
    Amen

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