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Thread: Idea for a New Production Chain

  1. #1
    Recruit
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    Wink Idea for a New Production Chain

    I had an idea for a new set of Buildings for a new Production chain!
    Sugar Farm (consumes Water, produces Sugar)
    Grain Mill (consumes Wheat, produces Grain),
    Chicken Farm (consumes Water and Grain, produces Eggs),
    Cow Farm (consumes Water and Wheat, produces Milk),
    Pastry Shop (use Water, Flour, Eggs, Milk, and Sugar to produce various pastry buffs, i.e. cookies, cakes, candies, ect.)

    Let me know what you think in the comments below!

  2. #2
    Settler
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    The issue is I think we get buffs from so many different places it wouldn't really fill a valid need. Why bother with a new production chain when explorers or a couple adventures a day provide more than enough buffs?

    I think an interesting idea would be the ability to use a new resource in troop production that speeds production of them up even further. That to my mind would make for some very heavy demand and also fill a needed niche in the economy if we have combat changes that mean we won't just be burning recruits.

    Cheers,
    B

  3. #3
    Settler
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    Production chain: sugar farm > Grain mill > distillery
    Use booze to add hit points to troops

  4. #4
    Soldier dogetty's Avatar
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    Quote Originally Posted by AHughB View Post
    Production chain: sugar farm > Grain mill > distillery
    Use booze to add hit points to troops
    This is a great idea
    dogetty

    'waggs tail'

  5. #5
    Soldier dogetty's Avatar
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    Quote Originally Posted by Etarip View Post
    I had an idea for a new set of Buildings for a new Production chain!
    Sugar Farm (consumes Water, produces Sugar)
    Grain Mill (consumes Wheat, produces Grain),
    Chicken Farm (consumes Water and Grain, produces Eggs),
    Cow Farm (consumes Water and Wheat, produces Milk),
    Pastry Shop (use Water, Flour, Eggs, Milk, and Sugar to produce various pastry buffs, i.e. cookies, cakes, candies, ect.)

    Let me know what you think in the comments below!
    I think there should be a buff made to boost morale (luck) to give us 'heroic victories' (win battles where the odds are against us) to keep surprise in the game - in opposite of just math regarding damage vs defense in troops vs troops.
    dogetty

    'waggs tail'

  6. #6
    Mayor Moonlime's Avatar
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    Quote Originally Posted by dogetty View Post
    I think there should be a buff made to boost morale (luck) to give us 'heroic victories' (win battles where the odds are against us) to keep surprise in the game - in opposite of just math regarding damage vs defense in troops vs troops.


    Great idea!
    Still around from time to time.

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