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Community Manager
Changelog 11/25/2014
Changelog - November 25th 2014
Colonies / PvP
- The Colony feature was implemented
- Conquer and defend special Colony islands
- New battle system
- New units, weapons, Generals and buildings
- Read the Dev's Diary for more details
Special Weeks
- Production & Movement will start immediately after the maintenance and are running 2 weeks
- Read the Special Offers Information for more details
Guild Market
The following items will be available based on the last vote results:- Recycling Manufactory
- The Mother Tree Ritual
- Wilderwood Resin
- Luxury Resource Box
- Gold Fever
- Mysterious Adventure Box
- Island of the Pirates
- Improved Drill Plan
- Sleeping Volcano
Shop
- New category "Expeditions"
- Fish farm is available for Gems (tradeable, no limit)
Misc
- Change logs won't be displayed in the game anymore
- A change log button was added, leading to the Patch Notes section of the forums
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Community Manager
Changelog 12/02/2015
Colony defense buildings from the shop can now be requested in the trade system
- Colony defense buildings from the shop cannot be traded anymore. These special buildings were not supposed to be tradeable.
- An Enemy camp could appear on the neutral sector in an Expedition
- A Colony island could be assigned to more than one player at the same time
- The quest "Your first Colony" couldn't be completed if a Colony was claimed without visiting the defense mode
- In some cases Explorers came back from an Adventure search (medium) without loot
- Text was missing if Marshals came back from Expeditions with no available landing spots
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