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Thread: Feedback - Dev's Diary: Colonies and PvP

  1. #51
    Mayor Raubhautz's Avatar
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    Quote Originally Posted by Moonlime View Post
    Your PVP is finally here everyone! Be happy! :-)
    I appreciate the enthusiasm, but that is barely PvP in the traditional sense... First, the other player may or not be on; Then there is the HUGE issue that no matter what happens, we lose the island in a week!? I mean, what, does a magical breeze come through and take it away?! No sense.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  2. #52
    Mayor Raubhautz's Avatar
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    Quote Originally Posted by Ithrive View Post
    The fact they are completely screwing their gem buyers with these changes to loot makes me think they want ot kill the game.
    I thought that way too, and I am not convinced otherwise yet. The entire new system is a resource meat grinder, which you lose after 7 days, if you were able to keep it that long. What I did notice with the mega (anti-player changes, all of them) combat system changes to the old system, they are trying to force us to give up our old ways and take this new avenue.

    If the expansion system is anything close to what is on the test server, I won't waste a single resource on anything to do with it. I'll continue only with the old system that does not completely screw me.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  3. #53
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    Quote Originally Posted by RachelGreene View Post
    [...] Not a single word mentioned about changes to the Quest lines, OR the Achievement system, both of which were revised on the Test version...

    Why were we asked to load-test the Island Expansion feature if that won't be implemented?? [...]
    lol, Yeah, I know. I recently submitted a ticket on that type of issue... BB spends no time getting back to the 'regular' players, only on euro servers on stuff in development. Remember how the whole PvP system just disappeared from all the forums (at least no responses from BB)... Same with demo buffs, guild bank; now island expansion... In business, communication with the customers is normally desirable.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  4. #54
    Mayor Raubhautz's Avatar
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    Well, not sure where to start... The new system is WAY too resource demanding to be of use to many players who do not already have hundreds of thousands of the resources in question... The test server gives us, what, 500k of everything, so it is workable there, on our home islands, along with other normal (and old system troops), that kind of resources will not be available to sustain an effective attack, then hold... only to have it all stripped away in 7d regardless. For not that many resources in return... idk. I am sure a few will be able to do so.

    Next, No details of new loot, what enemies were given better attacking and what enemies give more/less exp. We would really appreciate knowing what we are losing/gaining (seems that is all losing, with exception of enemies which either give less experience or do more damage to our troops). Odd since when improvements to a game come out, most are good for the players in my experience... Not in TOS.

    Any detailed info would be nice.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  5. #55
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    At this point my real interest is in whether or not that BB is reading the posts. Looks like a lot of people came out of hiding to put in their 2 cents. Seems that most people are unhappy with the coming changes and many others are confused (due to lack of information most likely). To be continued...
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  6. #56
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    Fairy Tale adventures become brutal after the 25th

  7. #57
    Settler
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    yep they arn't easy anymore.
    Too bad there isn't a couple things added to the shop for beans that would encourage people to experience them in their new form.

  8. #58
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    Quote Originally Posted by Strongz View Post
    Fairy Tale adventures become brutal after the 25th
    What is going to make them harder? More camps? Altered enemies?
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  9. #59
    Veteran General psaltery's Avatar
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    i tried pvp again. captured a colony, fortified it. got a notice that i had won the colony. 10 hours later i got another mail saying someone had defeated it from me. so much for the 12 hour safety zone. also i didnt see any evidence of '6 hour loot' ... my storehouse was already maxed for ewl, and there wasnt any drops in my star menu or mail. just a few valor points and star coins.

    i very much doubt the devs read the forums. i have sent concerns directly to endesmor before and he said he would forward them to the team. im sure he tries to keep up with what people are saying. bottom line though, the devs in germany are going to do what they think its best for their business.
    Anyone who considers protocol unimportant has never dealt with a cat. ~Robert A. Heinlein

  10. #60
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    If the devs actually played this game on the regular basis or listen/talk to "old school" type players they would completely understand what is best for business.

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