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Thread: Feedback - Dev's Diary: Colonies and PvP

  1. #71
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    Quote Originally Posted by Mouldy View Post
    Where are the new islands? Can't do pvp till we get them. Probably not getting them like a lot of things we were supposed to get (skill tree for island)!
    seriously? go READ the patch notes

  2. #72
    Soldier ChasmanicII's Avatar
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    Temporary production changes I can live with, expeditions I can ignore, but fix the lag.
    If I have exhausted the justifications, I have reached bedrock and my spade is turned. Then I am inclined to say: "This is simply what I do." --Wittgenstein, PI §217

  3. #73
    Noble Ornias's Avatar
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    Weapons 25 at a time? 72 iron bars per new cav? This is a complete joke. Forget about tearing down some nobles to make room for the new buildings and gens. PVP pop is shared with your adventure pop. Congratz BB, I will be actively looking for a new game.

  4. #74
    Community Manager BB_Endesmor's Avatar
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    Hello everyone,

    I have decided to split the thread in two to make it easier for everyone to leave feedback.
    Most of the feedback I received was mixing up both aspects of the PvP update. By splitting up the threads, the discussions will be centered on a particular set of issues/features and I will be able to forward clear feedback and suggestions to the team.

    Please leave your feedback in the appropriate thread.

    The general discussion can continue here, I will moderate this thread for a while and move posts to the right thread.



    Cordially,
    BB_Endesmor

  5. #75
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    not sure where this should go.... don't like pvp period... get it out of this game
    so nice that there is now advantages for people who like pvp... but normal game players get lower rewards for adventures...

    is it time to find a new game..... just might be

  6. #76
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    Quote Originally Posted by fredshead View Post
    not sure where this should go.... don't like pvp period... get it out of this game
    so nice that there is now advantages for people who like pvp... but normal game players get lower rewards for adventures...

    is it time to find a new game..... just might be
    if you dont want to do the pvp then...DONT DO IT CAUSE YOU ARE NOT REQUIRED TO DO IT! Loot was rebalanced because BB thinks it was imbalanced and to be fair it did allow you to completely ignore some weapon chains, but it had nothing to do with pvp.

  7. #77
    Noble Ornias's Avatar
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    Quote Originally Posted by omega_redux View Post
    if you dont want to do the pvp then...DONT DO IT CAUSE YOU ARE NOT REQUIRED TO DO IT! Loot was rebalanced because BB thinks it was imbalanced and to be fair it did allow you to completely ignore some weapon chains, but it had nothing to do with pvp.
    The bigger problem Omega is that BB continues to roll out new systems, without fixing the old ones. How about they fix the stupid 25 limit in barracks? Queue for the bookbinder? Whisper bug (2.5 years and counting)? I don't care about the weapons, but I bet the new guys leveling in their 30's do. Not to mention that it will be all but impossible to balance any size weapon chain at all. Coal is a MAJOR holdup. Even using the cutters bug, you will be hard pressed to build a chain for anything but regular adventures. With the new PVP system the cost of pvp troops are horribly disproportionate to rewards gained. All in all it looks like a Hail Mary on BB's part, and I see it being a major fail.

  8. #78
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    Quote Originally Posted by Ornias View Post
    The bigger problem Omega is that BB continues to roll out new systems, without fixing the old ones. How about they fix the stupid 25 limit in barracks? Queue for the bookbinder? Whisper bug (2.5 years and counting)? I don't care about the weapons, but I bet the new guys leveling in their 30's do. Not to mention that it will be all but impossible to balance any size weapon chain at all. Coal is a MAJOR holdup. Even using the cutters bug, you will be hard pressed to build a chain for anything but regular adventures. With the new PVP system the cost of pvp troops are horribly disproportionate to rewards gained. All in all it looks like a Hail Mary on BB's part, and I see it being a major fail.
    all good points...still has nothing to do with the post you quoted

  9. #79
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    I haven't seen anything significant enough to create much change for me, but don't go by me. I imagine I play different than most. In this sort of game, I'm a turtle, just sitting back and building my economy and then using my troops when I must. In any case, as much as I might like to spread my wings eventually to harder adventures, after I hit level 50, it doesn't seem like I should bother.

    Outlaws has gotten a lot more expensive (not sure if just panic because they pulled it from the shop or what), though still reasonable, and I think I will have way more coal than I need thanks to the two new recyclers, which I don't think was really part of the plan but just a lucky accident that the community (barely) voted in favor of it. I can see how people would easily run out of iron and coal, though, and don't even get me started on titanium, not to mention the exotic wood and granite required to purchase these high level weapon makers. Do I really want to spend 42k exotic wood planks and 28k granite to put up everything (level 1) on that last tab? Not particularly.

    My interest in PVP was slim to none, and what I'm hearing makes it sound like none wins out. Of course, if I were a heavy adventurer, I would be upset over the game being drastically changed for what to me is a useless feature. I don't get why one has to impact the other.

  10. #80
    Mayor Raubhautz's Avatar
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    Angry Ripping off the players... Not a good business tactic.

    (This is a copy of a post originally in '[FEEDBACK] PvP & Colonies / new combat system', but was advised by BB support this issue belongs here.)
    [17:01] [ELY] Raubhautz: WTF? Are you kidding me??? Invasion of the nords no longer has the premium stuff?

    I had 13 'Invasion of the Nords' in my inventory prior to this ridiculous set of changes. NOWHERE did it say that the premium prizes were to be removed from IotN. Weapons, yes - out of all... other adventures were changing prices/method of payment...

    So, I purchased at 1495 gems these POS adventures that do not even have a ls to sell, to get the premium items they had (Frozen Manor, Arctic Mine and the Rainbow Snow). NOBODY will pay 1495 gems without having something to earn.

    I run one today (my first IotN since this 'update'), and what do I get? NOTHING in slot 7. It appears that BB in their haste to remove weapon slots in the loot spots, also removed the slot 7 for IotN which had the FM, AM or Rainbow Snow.

    I will be looking for a full refund of the remaining 12 IotN adventures. No way I will run them for that pathetic loot.

    BB/UBI, thank you for pushing me closer to the door. This game was really fun. Now it is not even honest.

    Below is a snapshot of the loot:

    https://www.dropbox.com/s/b5ncwzy44t...20bug.png?dl=0

    A little investigation via the wiki's shows that UBI/BB deleted the slot 6 loot spot, the one which contained the premium items.



    Old loot matrix below (Also showing that small merchant statue and epic items are NOT in the same slot(s):

    Last edited by Raubhautz; 12-01-14 at 02:20 pm. Reason: ls matrix correction.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

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