Reply to Thread
Page 8 of 13 FirstFirst ... 6 7 8 9 10 ... LastLast
Results 71 to 80 of 123

Thread: Please reply to show your support for returning weapons to adventure loot

  1. #71
    Recruit
    Join Date
    Apr 2013
    Posts
    9
    World
    Ares
    I hit 50 before all the changes, and while I had some reserves, dama swords and cannons weren't one of those.
    With so many failed blocks, generals walking backwards, generals warping from one spot to another and getting ahead of other generals.. I just keep losing troops. The cost and speed of making cannons is just utterly stupid.

    The iron economy has been broken since I started, with such a massive cost increase from copper to iron, and such a slow extraction but massive demand, you just can't keep up with it. They could have fixed it long ago, made it reasonable, which then makes steel reasonable, expert level stuff has always been poorly thought out too.

    I have one fairytale left to get my castle and I probably won't have much reason to want to play a game where you pull your hair out because of bugs. Its painful to do, because nothing highlights stupid combat mechanics like the fairytales, just throwing out endless numbers of bowman and recuits to die because there isn't another way.

  2. #72
    Noble
    Join Date
    Jul 2014
    Posts
    353
    World
    Ares
    I am lvl 44 and in the last few days I lost 350 elite soldiers because of adventure and BB bugs, i.e. no intercept warning, inability to recall, generals stalling etc. It will take me 3 full weeks with buffs 24 hours a day to make these swords back and I just won't do it. What kind of game punishes mistakes in such a harsh manner, especially when it is the buggy games fault. Either return weapons to adventure loot so we can make these up with loot spots and drive the price of them down or make those buildings produce weapons for a realistic price and in a realistic time frame. Like what the heck do you think I will do in those three weeks I am waiting for those weapons... run witch of the swamp 50 times for a level ?

  3. #73
    Veteran General
    Join Date
    Feb 2012
    Location
    NY
    Posts
    852
    World
    Zeus
    End Game, End Game, End Game...........

  4. #74
    Mayor
    Join Date
    Jun 2012
    Posts
    2,904
    World
    Zeus
    Quote Originally Posted by Snacknado View Post
    End Game, End Game, End Game...........
    now accepting all of TH's stuff

  5. #75
    Veteran General
    Join Date
    Feb 2012
    Location
    NY
    Posts
    852
    World
    Zeus
    All of these new/ low lvl players were used to BB feeding them with "expert items" on a silver platter, and now that they are more difficult to obtain they are all complaining. But really- like any other computer game or video game, most people play to get to the highest level, to get in-game "rich" (END GAME), which take TIME, not to get these things handed to them easily, there needs to be some what of a challenge or else players will lose interest and there would be no reason to play this game or buy gems- and when i say "play" i mean to actually play- to level up, trade, build up your island, progress- and not to just complain about people who actually play this GAME as the GAME it is. You would think that the highest tier of weapons would be an END GAME ITEM aka made difficult to get. This is one of the few changes that benefits the "veteran" player, seems like most of the changes BB is making only hurts the long time player and benefits the newer player.

  6. #76
    Noble
    Join Date
    Jul 2013
    Posts
    364
    World
    Ares
    I understand difficult Snacknado, the epic weapons should not be easy to get. Unfortunately, at this moment there are not difficult, they are extremely difficult to make for players without stock piles of resources and gold. There is a tremendous difference between a lev 50 with epic weapon chain at lev 5 running buffed and a lev 48-50 player who is running titanium chain at lev 1-2. What takes you 2-3 days to make takes him/her 2-3 weeks.

    You can soon expect canon prices going much higher as they are now because (at least on my server) players start see shortage of salt. Everyday there are 2-3 pages on TO of offers to buy salt and ... none gets filled. Storehouses are almost dry and no new salt is coming in, purely because of how little it drops from adventures. Lots of people run canon production, that drains SH dry but no new salt is coming. There is nothing we can do about it simply because the shortage of salt is artificially created by game design. It requires huge amount of salt to produce canons and adventures loot rewards very little.

    There is literally nothing we (players) can do about this. The loot "adjustment" and removing weapons from it made this game very, very hard on players 32+ and every level you get - harder it becomes. Game can't be a chore or a frustrating obstacle. NOBODY plays a game for this reason. Game has to offer fun with elements of difficulty, NOT frustrating blocks, impossible to overcome in a timely matter.

    I, personally don't want weapons back in loot. But I would like adjustments made to make the production of those weapons (especially epic) easier or (at canon case) reasonable. Players are upset because they can't progress in the game. BB has to address it somehow. And soon...

  7. #77
    Noble
    Join Date
    Jul 2013
    Posts
    304
    World
    Ares
    Not sure about silver platter... One third of my guildies didn't play before the loot adjustment. They had no chance of stack piling resources they need now to run their production effectively. I got people logging in for few minutes a day, checking their offers on TO to buy what they need and saying good bye in guild chat because they can't do ANYTHING without weapons. You think those people will be waiting with excitement" for a new gem sale?

    Sure they can keep running DP... Quite few of them are just sick of that and would like to do other adventures. Unfortunately, they can't. Why? Because, they can't afford buying xbows from TO and they can't even make them because.. DP doesn't drop titanium. They surely don't feel like anything is "served on silver platter" to them...

  8. #78
    Veteran General
    Join Date
    Feb 2012
    Posts
    668
    World
    Zeus
    Given that a sizable portion of players are basically at the verge of quitting for good, maybe they can be nice enough to sell off whatever excess they may have at a nice discount before they go. Remind me to do so after I quit after about 480k more experience ... assuming the game isn't dead and gone by then.

  9. #79
    Noble Ornias's Avatar
    Join Date
    Feb 2012
    Location
    North Carolina
    Posts
    316
    World
    Zeus
    Down to 14 members in my guild, only need 5 to complete gq's, lol. Those of us at 50 login to check TO, buff a few things, and log off. Lower level guildies are playing sim city with their islands, few if any are doing adventures at this point. I laugh every time I see a gem sale when they continue to remove the things a lot of us bought with gems (mystery boxes with FM's, etc.). I don't care that weapons no longer drop, I do care that the drops of salt and titanium were not adjusted to allow people to make weapons. The cost to make weapons either need to be adjusted, or drops need to rise 10 fold.

  10. #80
    Mayor Wimpy's Avatar
    Join Date
    Jul 2011
    Location
    Dallas Texas
    Posts
    3,934
    World
    Zeus
    +1
    If something can go wrong, it will.

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts