I've got no problem with the do 2 adventures quests. There are plenty of suitable options for guilds to spread around ls to get that one completed. At worst do an adventure and swap it with somebody in the guild. It can be done in an hour fairly easily. The main concerns in my opinion are still the same ones i went over in the first post of this thread. We shouldn't get guild quests that cost us much more then the reward. Paying cannons, gunpowder, carriages, crossbows is no longer reasonable. We also shouldn't be asked to do adventures that can't be purchased for frags in the merchant. Trying to supply an entire guild with a nords or iotp every time those gq's come up is way too difficult and the adventures cost atleast 5-10x as much as the value of the guild coins we will recieve in return. And lastly they need to work on improving the guild merchant. Every single guild market there is usually one good limited offer surrounded by lots of bad to worthless offers. Because of this guild coins typically aren't very valued. We currently cancel 4 of our guild quests. There are another 3 i should cancel. I would like to say BB Endesmor was very helpful when this thread was originally made and insistent that these ideas would get atleast get to developers. Whether they've actually looked into it or done anything since then i can't say. It would be nice to hear they are looking into changes. It's been overdue for a long time.


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Many of the gq's have always been questionable as far as being worth the cost. That in itself isn't a new thing. We just ignored it and got them done for the good of the guild. But when they rebalanced and took away the weapons they caused huge changes in the market. That's also when they took out iotp for frags. They made sure to adjust their daily quests (not that they did a very good job) but they ignored the guild quests. At this time guild quests should have been evaluated and they should have realized just how bad the current system is. It's one thing to question whether a gq may be worth it. It's quite another to have to pay 10x the value of your reward. Very tough to motivate people to do something like that. Nor do i want to. Guild quests shouldn't be a punishment or a chore that people dread getting on to deal with.
