Reply to Thread
Page 8 of 10 FirstFirst ... 6 7 8 9 10 LastLast
Results 71 to 80 of 98

Thread: Guild quests need adjusting

  1. #71
    Mayor
    Join Date
    Jul 2013
    Location
    ontario, canada
    Posts
    1,410
    World
    Ares
    As a new guild leader (recently inherited my guild) i would like to SEE what quests my members get... at this point i have NO idea if say a lvl 36 got 2 adv.. or pay hi level stuff... etc... to know if i need to cancel on their behalf.... there needs to be transparency - frankly to ALL guild members -- so that we can help each other.. Isn't that the point of the guild quest -- to get us to work together???

  2. #72
    Mayor
    Join Date
    Jun 2012
    Posts
    2,904
    World
    Zeus
    Quote Originally Posted by Ciara_Belle View Post
    As a new guild leader (recently inherited my guild) i would like to SEE what quests my members get... at this point i have NO idea if say a lvl 36 got 2 adv.. or pay hi level stuff... etc... to know if i need to cancel on their behalf.... there needs to be transparency - frankly to ALL guild members -- so that we can help each other.. Isn't that the point of the guild quest -- to get us to work together???
    on the wiki site it has a breakdown on what a player gets for their lvl, the main guild quest is the same for everyone in the guild and will breakdown into 3 lvls, not sure what the ranges are, but everyone gets the same main quest.

  3. #73
    Mayor
    Join Date
    Jul 2013
    Location
    ontario, canada
    Posts
    1,410
    World
    Ares
    sorry where is this wiki? i havent seen it -- if i understand you correct the 'named quest' is the same for everyone - with different sub levels for each range of levels?

  4. #74
    Mayor
    Join Date
    Jul 2013
    Location
    ontario, canada
    Posts
    1,410
    World
    Ares

  5. #75
    Mayor
    Join Date
    Jul 2013
    Location
    ontario, canada
    Posts
    1,410
    World
    Ares
    and here (check menu Quests drop down for different guild sizes lists) http://www.settlersonlinewiki.eu/mis...36-55-members/

  6. #76
    Settler
    Join Date
    Apr 2014
    Posts
    239
    World
    Ares
    I understand requiring adventures that are less common finds as part of individual quests but I echo the sentiment that requiring them for guild quests is not good.

    Guild quests do need rebalancing.

  7. #77
    Soldier
    Join Date
    Dec 2012
    Location
    Lockport NY
    Posts
    92
    World
    Ares
    Is there any possible way we could get quests that were more worthwhile for players to do? I know this has been brought up multiple times but some of these individual guild quests are not worth doing for the amount of guild coin we get. I myself cant rationalize doing some of the quests for the tiny amount of guild coin because the cost is way more than the reward. Again I know this has been brought up many times but I just wanted to reiterate that sentiment.
    There is only one like me! The original captain! CAPTAIN_CHRIS!

  8. #78
    Recruit
    Join Date
    Mar 2013
    Location
    Canada
    Posts
    5
    World
    Zeus
    Completely agree, our Guild Leader is also cancelling the Guild Quests that require rare resources.

  9. #79
    Recruit
    Join Date
    Nov 2013
    Posts
    2
    World
    Zeus
    Agreed!!!

  10. #80
    Recruit
    Join Date
    Jan 2014
    Posts
    3
    World
    Zeus
    /Agree

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts