Just canceled an IOTP adventure to save some elites. The generals are jumping/lagging/teleporting. This is worse than it was a few weeks ago before they fixed it. Please look into this, BBs. Others are having this problem also.
Just canceled an IOTP adventure to save some elites. The generals are jumping/lagging/teleporting. This is worse than it was a few weeks ago before they fixed it. Please look into this, BBs. Others are having this problem also.
Mine are not loading when they arrive. They get the counting clock and once they reach a certain % they restart the count down again. I reload and it sometimes fixes the problem, but not always. Took almost 30 minutes 1 time before my gen finally loaded onto an adventure after it was originally supposed to arrive.
Not one of these bugs was created by players. Come on BB lets fix your errors.
running traitors now... seeing gens start transferring .. then halt and start rebuilding in the spot... sent 4 to a new spots... and came back a few min later to find them right back where i left them -- in fact i had unloaded troops 1st and they were all back on the gen too.. !! wth???
update - the vets finally appeared.. still waiting for them to finish their move.. but the tav gens are all getting 50% and restarting over and over... they wont finish landing... even after reloading the adv....
Hello,
We have notified the developers about this issue. This is linked to the Specialist Weeks.
The issue of a combat is not affected.
BB_Endesmor
Community Manager
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How long is the specialist, eh bonus, going to last?
Because then we know when the problem will be taken care of, with reliable information and no dev needed...except for disabling it of course.
The IOTP that I cancelled had an issue with combat.
In the first section, I sent the blocking general and then the general to the leader camp. The second general never left his camp, even though it said he was attacking. When the blocking general was a ways out, I retreated both generals. The blocking general jumped into the blocking camp and attacked, the second general jumped to where he should have been had everything gone right, and then retreated. Had to cancel the adventure or lose elites on the block.
I have done quite a few adventures since then without a combat issue.
I noticed that you didn't indicate the developers are working on it, just that they have been notified, so I assume this will be "fixed" when specialist week is over. The last adventure combat issue had to be extremely painful for many, and the pain continued for far too long. Please pass on my appreciation for the excellent developer/BB devotion to player satisfaction.
besides all the LZ landing issues (fast gens relanding 3-5 times over + reg gens doing it like 10+ times over)
on traitors this special week I couldn't get the attack crosshair box thingy to appear when I had it over the last 2 camps!!
it would just disappear - it took over 20 minutes, and w/ way too much frustration, almost killing my mouse
. . . I finally manage to get it to appear (for a split second) so I could send my generals into their attack mode!!
oh, I even had to cancel my 1st ever adventure last night w/ outlaws - on a 3-way block - my vet didn't get intercepted
but instead, he just started attacking one of the blocked camp anyway!! I couldn't believe it!!
- so I just went ahead and cancelled it before I lost any troops!
. . . what were these special ed weeks called again?![]()
Spoiler