Have not had a single problem running Outlaws. Decided to press my luck with Black Knights, and my generals keep loading and loading and loading.
While this problem seems to continue, our developers are coming up with clever ways to time our mines etc. Lets be happy.
Combat is not affected? um....
I guess the fact that I keep getting intercepted on blocks I have run without issues before, losing elites and cannons, is all in my head then.
Hello everyone,
I guess this was only bad luck (or latency?), as the specialist weeks affect only the travel time of generals between islands, it does not change their combat abilities.
When I replied to this post, I used the word "notified" because I did not have any details.
Two weeks, until March 11th.
Blocking is not an intended feature, use it at your own risk.
BB_Endesmor
Community Manager
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Wonder whenever that double standard is going to end...oh wait it won't.Blocking is not an intended feature, use it at your own risk.
If you mess up a block because you don't know what you're doing or you cut it too close or use the wrong troops, that's on you. If you mess up a block because the game is broken, it's hard to make the same argument.
Fortunately, I haven't had any problems with that yet, just the annoying loading for 5 minutes, which I wonder if it's adventure specific because I've been running Outlaws once a day without the same issue.
ETA: So much for that, now the bug has jumped to Outlaws on me, and now I have generals who have already loaded and had their troops adjusted reloading with their original troop consist rather than moving where I am telling them.
Loading and unloading is not an intended feature, use it at your own risk.![]()
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Another maintenance has pasted and still my gens are loading, reloading, loading some more, and loaded a few more times after that, on my adventures!
Are you guys EVER going to get around to fixing this problem!!!!!
The issue of generals arriving on adventure islands should be fixed with the end of the specialist week yesterday (3/11/2015). If you still are seeing a star or have the general listed as being affected by the bonus, please refresh the client and it will be removed.
The blocking issues are separate from the loading cycles, and the issue of dying generals has been referred to the development team. Some of what is being described is due to system lag issues, where generals do not appear to have accepted commands but later correct suddenly once the client 'catches up' with what is happening on the server. This type of latency issue is difficult to address, as it it is a communication issue and partially dependent on the transmission of information between client and server.