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Thread: Feedback - Dev's Diary: Scenarios & Daily Quests adjustments

  1. #51
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    I found a couple. There are quite rare to find it seems.

  2. #52
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    So whats with the drop rate in searches i,ve sent my 20 explores out now for 2 weeks found 3 and they came in 1 day while you had maintanice problems you plan on letting them drop or what also what about the pvp searches i haven,t seen a granite 1 in week searching 3 times a day.This is sort of looking like another lost cause to waste explorers on.

  3. #53
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    Finally, after a lot of searches I've got The Grain Conflict and completed it.
    The reward was 2 Gift basket, 250 marble refill and 5 coins.
    As I read above, if the explorers bring one back in approx. 1 in 50 searches, it will quite impossible to complete the Achievements, comlete 100, 500, and 1000 scenarios, find 100 scenarios, collect 10000, and 1 Mil. resources at this rate.
    Instead of refills, which don't count in the collection process, would be nice to have the actual resource, and somewhat better return rate on searches, than approximately 2%
    Considering the costs of only the short research: 10 Gold coins, 50 sausages, x50
    IMO it is not really worth doing the scenario quest chain at all.

  4. #54
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    Exclamation Facts, facts and more facts.

    Quote Originally Posted by omega_redux View Post
    [...] BTW map fragments alone take up about 75% of your chances to find something.
    If it were really 75% in the loss column (frags), I do not think it would be worth anybody doing them. According to the Euro Wiki (The Euro TSO Wiki), it seems the worst case situation is 61% for short searches, then 55% and 45% for medium and long searches, respectively. So, sending out multiple explorers out on medium and long (perhaps the tavern ones on shorts) should garner close to 50% returning with adventures --- IF TSO was using a true randomizer.

    Regarding the drop rate of scenarios within the adventure drop rates, I do not think anyone has them. Guessing BB wants to control the actual numbers that go out and is less interested in any randomizing. In any case, the drop rate for scenarios is quite low; to that, I believe we all can agree on.
    Last edited by SmartyPants1; 05-17-15 at 10:37 am. Reason: fat fingers.

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