I have only been around for a year and not all of that very active but the unpopular flaming mess of an Easter Event has drawn my attention to the forum and I thought that I should ask this so that perhaps I could gain some enlightenment. I regularly learn that I'm missing out on obvious things and I'm hoping that this will be the case here as well.
With the introduction of PvP and the way that in the Easter Event egg drops have been skewed against adventures that allow for multiple players it seems that there is a strong trend in the content being introduced to force players to cooperate less among each other. It seems to be a systematic deconstruction of the social aspect of the game environment. Why is this occurring?
The entire reason why I choose to play this game instead of a single player game hosted on my PC is because I can interact with other players in a friendly and cooperative manner. That's the advantage that it has over a single player TBS game.
When players are channeled into conducting solo endeavors, be it PvP expeditions or adventures, then chat falls off, trade falls off, and it starts to seem a lot like playing solo. Is this intentional?


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