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Thread: Color Layout - Can it be made more friendly?

  1. #1
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    Color Layout - Can it be made more friendly?

    I don't know if this is a common issue or not, because I only see things through my eyes but I find some of the colors in the game to be challenging. I'm a fairly uncommon type of color blind and it makes it hard to distinguish several things in the game. Some of them are minor annoyances while others affect gameplay more.

    I've encountered this with games before where designers don't understand what colors are harder to distinguish for color blind persons and therefore don't address this in color selection at all when choosing palettes. The worst is team colors that are red and green shades indistinguishable for most color blind persons, when most of the palette range is left untouched. Nothing like wasting a bunch of time stalking your own team mate because you can't tell the team colors apart to make you decide to just walk away from a game - it's not as if you just aren't trying hard enough to see that color difference... This often turns off players who could otherwise be part of the community. I'll list a couple of things that I've encountered below along with my thoughts in the hopes that they can be addressed.

    Annoyance:

    Some of the numbers on stacks of buffs are hard to distinguish because of the color of the number and the color of the buff. The contrast doesn't work well. Aunt Irma's Feast is probably the worst. I can really not distinguish between a 23 and a 25 on the count left on a stack no matter how hard I try. I can usually make an educated guess at most of the rest of the numbers but it's not like I can just look at it and read it off. This is only annoying because I'm OCD enough that I MUST use only off one stack until it's finished or something bad might happen to me (who knows, it might). Putting the numbers in a small square with a solid color background on the buff stack would alleviate this.

    Gameplay affecting:

    Pathing is really hard to determine on adventures because I can't clearly see the enemy camp aggression range well. It kind of, sort of lights up but it's really really hard to distinguish and I have to move my pathing around a lot to tell if I'm too close to a camp or not. A black (or other high contrast color) border line on the aggression range would completely alleviate this.

  2. #2
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    those of us who are not colour blind have also complained that irma's feast stack # is near impossible to read.

  3. #3
    Mayor Wimpy's Avatar
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    QUOTE=Ciara_Belle;258050]those of us who are not colour blind have also complained that irma's feast stack # is near impossible to read. [/QUOTE]

    I have noticed that.

  4. #4
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    that's how ppl are getting rich now days....by cheating you out of 2 feasts!!!! oh the humanity!!! save us Al Gore plz

  5. #5
    Settler
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    Who said anything about getting cheated out of something?

    This is about the color palette and the basic ability to see the features of the game.

    Then again, maybe the name is supposed to be a clue and I shouldn't rise to the bait.

  6. #6
    Community Manager BB_Endesmor's Avatar
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    Hi TboneX, and thanks for your suggestion.

    Being colorblind myself, I totally understand what you mean.

    Cordially,
    BB_Endesmor

  7. #7
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    Quote Originally Posted by TboneX View Post
    Then again, maybe the name is supposed to be a clue and I shouldn't rise to the bait.





  8. #8
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    +1 to fix the new Irmas Feasts. Who in the right mind puts white number on top of white background? EVERYBODY has problem distinguishing the number of baskets. Change it please. I don't think this should be a huge issue and would make all players very happy.

  9. #9
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    Agree completely on feasts. Seen allot of people scamming people selling them. Should be fixed.
    There is only one like me! The original captain! CAPTAIN_CHRIS!

  10. #10
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    Quote Originally Posted by Troll-Phu View Post
    save us Al Gore plz
    ...not holding my breath on that one.
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