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Thread: Feedback - Ali Baba Epic Raids

  1. #31
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    Ali Baba is here:)

    I invite all to check out the test forums. They are becoming fun to read again:

    "It's deja vu all over again! Didn't we already go through all of this with the combat balancing fiasco?? Is there a whole new crew of devs who weren't around for that one? I really don't get doing this all over again.

    I mapped out the island to sim it and after a few camps decided I'd rather go outside and scrape the paint off the side of my house than run this adventure. There's no amount of loot that will make the tedium of endless multi-wave attacks worthwhile, nor compensate for the massive loss of soldiers and elites, especially the huge block of time required to remake them all. I play games for fun and relaxation, not self abuse."

    Thanks for the laughter Perwyn

  2. #32
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    While there is room for changes/improvements, I personally think that even in their current state, they are better than PvP or last Scenario (Storm Scenario).
    The biggest change/requirement is to get a new resource in the loot - but this would make sense only if they already have a use for it (the new buildings presented few weeks ago ?). We cant do much, just to wait and see...

  3. #33
    Mayor Perwyn's Avatar
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    You're welcome Plumz. Now don't forget to send me my royalties check!
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

  4. #34
    Mayor Perwyn's Avatar
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    Quote Originally Posted by Fuscus View Post
    While there is room for changes/improvements, I personally think that even in their current state, they are better than PvP or last Scenario (Storm Scenario).
    Would it really be so hard for BB to come up with something that is not just the same thing over and over and over and over again, except with more attack waves used and more high end troops lost?

    I don't mind losing soldiers, never have. Most people that use my personal guides end up resimming parts of them to do multi waves of recruits rather than lose soldiers on a single attack. I prefer to have lower losses overall and lose a few more soldiers and militia than the average player around here. And I absolutely hate waiting for generals to recover, so making every camp a multi wave attack in Ali Baba is a huge turnoff for me. As well as making every single enemy have splash damage. It really is the combat rebalancing all over again with different graphics. Our troops still are too weak, the enemy troops are way too strong, the rewards are laughable for what it takes to get them.

    That's only my opinion, everybody else can love these adventures if they like. Just like everybody hates PvP while I think it's kinda fun. Makes life interesting when we're different.
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

  5. #35
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    Well, that 10k titanium in loot is a pretty good idea. Unfortunately, it takes about 15k titanium to make all the ES you are going to waste to clear the adventure... BB logic I guess.

    I also had fun reading about BB dev assuring testers that the loot spot are just placeholders. It was fun to read players posting how they don't trust BB in that statement That BB posted 4 times the same thing and players got even more upset:P

    This is the result of BSing to your player base over and over again. Even if this time the test loot is a "placeholder" nobody is trusting you BB anymore. Because you fooled testers few times already and now you reap the results of your own crap> Having fun are we? I certainly had reading that post

  6. #36
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    Quote Originally Posted by BB_Endesmor View Post
    Dear Settlers,

    Feel free to discuss and leave feedback about the new Epic Raids!

    Happy testing!
    BB_Endesmor
    I tried doing one of these adventures, right away I lost both 250 Generals, they had 250 Elite and 250 Xbows, they were all killed and didn't kill a single eemy, not going to do that again.

  7. #37
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    I tried doing one of these adventures, right away I lost both 250 Generals, they had 250 Elite and 250 Xbows, they were all killed and didn't kill a single eemy, not going to do that again.
    You are also supposed to use your head and not just keep throwing 200R at Wild Mary and her 199C, there are certain ways that work and that won't work.

    Not to say they are easy by any means, but the difficulty is something that has been sought after for a while already, albeit some changes are still needed.

  8. #38
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    And now since we know more about BB plans it seems the main incentive to do Ali Baba adventures will be... XP grind to level 75. Here is a bit of clouds on the horizon. On test right now people are using arrows/assasin buffs to make the adventure loses "reasonable". Once star coins are suspended (because level caps are raised) that will not be an option. I urge all testers to test the advie and give feedback WITHOUT using weapons, because those who are under lev 50 before level cap is raised WILL NOT have any star coins.

    Personally I don't like HUGE maps, taking days to complete and wasting 80% of my population to finish ONE adventure. I would rather prefer doing smaller adventures with less xp (can be even hard to lose expensive troops-but just less of them).

    The main reason is my lifestyle/work not allowing me to sit for hours at the time clearing 60 camps on a map. I know devs this is your job and you have all that time to figure that at work. My job is different. And every time you go away from keyboard and come back few hrs later you have to re-focus yourself on what camp is next, check your spreadsheets/combat sim for troop compositions and such...Meh. Already dread the 25 levels grind. I hope we can still get xp from smaller size maps and not being forced to get stuck in sand of endless days of doing the same adventure over and over... I still h8 SA after grinding it for xp for 6 levels...

  9. #39
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    these huge maps are not for non level 50, or above since the level cap will change to 75 soon. also the titanium ore is going to be needed. I have started trying them on test server and yes the are going to be hard to do untill we figure out best attacks same as all other big adventures
    Zeus Artillerist {Gnomelot}
    Ares AAtillerist {Weeble Nation}

  10. #40
    Community Manager BB_Endesmor's Avatar
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    Hello,

    Thank you for your feedback!

    BB_Endesmor

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