wow everyone your reports on this new thing are sounding depressive.
wow everyone your reports on this new thing are sounding depressive.
Still around from time to time.
This is only partly correct. Here's how the new units become available.
lvl 54 - swordsman
lvl 55 - mounted swordsman, knight
lvl 56 - marksman, armored marksman, mounted marksman
lvl 57 - besieger
These units are at least as powerful as the new Ali Baba enemies and makes battling them more or less "normal". I used some to clear a few camps on my test island and they rock!! I've seen somebody post in another thread that losses for an entire adventure were around 800 units.
As far as the huge amount of xp needed between levels, FT adventures drop over 80K xp each. Drop a prem coin on one and it's over 120K xp. Do two in a day with a prem coin and its over 240K xp. So it's kind of proportionate to what level of adventure you do. Doing Nords all day long to level up doesn't cut it anymore. Oh well.
Also clearing your island sectors should be pretty lucrative for xp. The lowest level enemy unit is 30xp each!! One camp of 200 enemy is at least 6,000 xp!! One camp! Yeah, you'll lose a lot of troops to take them out. But it's a one time occurrence to gain island space.
The space isn't the same as the test islands rolled out a long time ago, but it's not bad either. The three sectors I claimed on test gave me 13, 18 & 18 spaces. If this is average, 10 sectors will be somewhere between 130 and 180 new building spots. Not gonna need more than 1 or 2 of each of the new buildings cause each new unit uses only 1 weapon. The mounted units use one weapon & 1 warhorse. The exception is exotic wood cutters/foresters, but how many do you really need of those? Plus the new storehouse has a smaller footprint than the regular storehouse and can fit in odd places, so extra storage out the whazoo is possible!
I'm really looking forward to the upgrade. It might be challenging in some regards, but it might be really cool as well. All buildings can go to level 6?!?!? Yeah!!! More space?!?! Yeah!!! Stronger units that make running the Ali Baba adventures about the same as running hard adventures now?! Yeah!!!
Cheer up Moonlime!!
"Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius
"Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius
maybe 25 more level is too much, squeeze the same content into 10~15 more level might be more enjoyable for most people. but I guess this decision is fixed.
also, i believe that people complain about experience now is just because update still not arrive, when it arrive, everyone will be busy leveling , this kind of complain will reduce a lot. who knows whether there are some new ways of power leveling loophole hidden inside the new update.
Oh man.... hate to say it, but the bug is probably SAYING 10. Hope not, but details like changing what something says are often overlooked.
"Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius
Looks as though it will be very challenging just to get to level 54, much less tackle Ali-Baba in his adventures. I don't mind the challenge much, so long as they give us appropriate tools to work with. Let there be some strategy and/or tactics - not just smash-mouth, use hoards of resources attacks.
In any case, offering something to look forward to, besides the Expedition system.
“Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
J. R. R. Tolkien
How long is the "extended" explorer search ?
3 days on the current test server version.
BB_Endesmor
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