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Nords In 7 Attacks - Major/MMA
http://www.settlersonlinewiki.eu/adventures/the-nords/
just use the EU wiki, way better losses.
my guide wasn't all that great.
Last edited by Chunk_rules; 12-05-15 at 08:58 pm.
Reason: Just use EU Wiki
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Being one to mostly read and not post...I have to tell ya'll...this guide really does work! Starting from landing zone, really easy to follow even without photos it's just that easy. :-)
Thank you!
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Community Manager
Thanks for sharing!
BB_Endesmor
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Works great - ran it twice already! Fat EXP, just what's needed for new LvL cap!
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Mayor
For sectors 4 & 5, when you say "Camp 1&2 -> 40M, 180XB", does that mean send at camp 2 and it wipes out camp one on the way?
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Do sector 5: 53M 1E 216XB - MG. Attack leader.
Then you're down to 6 attacks.
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Veteran General
ill try this when the server returns
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tyvm Wardog-
I will review it and try to reduce it to 5 or 6 attacks.
EDIT: Simulator says i lose everything when it gets to the leader with your attack wardog, though it does point out that I should not need soldiers. I will still improve it.
Last edited by Chunk_rules; 09-30-15 at 08:41 pm.
Reason: See above
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I ran 2 quick Nords using the 6 attack plan. Here are my results.
Required units: 100-R, 78-B, 110-M, 40-C, 5-LB, 216-XB, 1-E
Average losses: 92-R, 39-B, 102-M
Sector 1 – MMA Send straight at the leader
30R, 25M, 5LB, 160XB (Losses 30R, 6M) (Losses 23R)
Note: All camps have comparable losses except 2nd attack, trap 150 Gray Wolf, depending on rng damage is the difference between the above loss difference.
Sector 2 - MMA Attack sector 3 leader, retreat after sector 2 leader is dead
59B, 1LB, 160XB (Losses 39B) (Losses 39B)
Sector 3 – MMA Place to far right so attacking leader only hits leader + 1 beside it
20R, 40C, 19B, 1LB, 140XB (Losses 16R) (Losses 14R)
Sector 4: (2 attacks)
MMA
Camp 1&2 -> 40M, 180XB (Losses 29M) (Losses 31M)
Major General
Leader Camp-> 50R, 25M, 195XB (Losses 50R, 21M) (Losses 50R, 21M)
Sector 5: Major General. Attack leader
53M, 1E, 216XB (Losses 51M) (Losses 51M)
Losses are pretty close to the wiki guide. The greatest strength of this guide seems to be a much faster run.
{Note: This was done before Chunk edited his original post using the original numbers. The numbers show a slight balancing might lead to a better loss ratio}
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