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Thread: Extended Maintenance 09/29

  1. #491
    Veteran General
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    Quote Originally Posted by Artemis69 View Post
    I don't understand IT stuff, anyone have an idea why they take so much longer to fix Ares? Shouldn't it be the same fix as for Zeus?
    Because they fixed Zeus first, went to sleep and are now working on Ares.
    One army. Pretty please.

  2. #492
    Settler
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    Update:
    Dear Settlers,
    A brief restart is needed to ensure everything is functioning as intended.
    Day: Wednesday, September 30th
    Start: Approx. 10:15 AM EDT / 7:15 AM PDT
    Duration: Approx. 1 hour
    Game: Closed for the duration of the restart
    Premium: Time will be extended by 2 hours
    The team is trying to finish everything as soon as possible.
    BB_Endesmor

  3. #493
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    Quote Originally Posted by Artemis69 View Post
    I don't understand IT stuff, anyone have an idea why they take so much longer to fix Ares? Shouldn't it be the same fix as for Zeus?
    Because it's complex. Even something little, like timestamps, can be very complex. For instance, when you do something, such as start a buff, where does the timestamp on that buff come from? The server time, a set time somewhere in the world, from your pc? What happens if the source where the timestamp was generated changes (daylight savings time, someone manually changing the system time, etc)? Does the timer adjust to the time change or no? And if it adjusts, what if something is now going to end before it begins? What about when multiple people are affecting the same area (people visiting your island, more than 1 person adventures)? Where does the timestamp get generated from and what if they don't all match?

    This is one tiny little fraction of the whole. And I do mean TINY.

    It's hard to state how complex these things can be - and when something gets recorded wrong for the whole world - figuring out what to get back and how to get it back and what putting it back can possibly break in other places be a really big ole can of worms to open.

    And it's not a can of worms that you pass around like shift work to whoever is coming on duty next. And it's also not something you want people who are brain drained from being up and staring at it too long to be working on either.

    I'd much prefer the best fix to the fastest one in instances like this.

  4. #494
    Soldier
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    Quote Originally Posted by Artemis69 View Post
    Update:
    Dear Settlers,
    A brief restart is needed to ensure everything is functioning as intended.
    Day: Wednesday, September 30th
    Start: Approx. 10:15 AM EDT / 7:15 AM PDT
    Duration: Approx. 1 hour
    Game: Closed for the duration of the restart
    Premium: Time will be extended by 2 hours
    The team is trying to finish everything as soon as possible.
    BB_Endesmor
    I can see the light at the end of the tunnel!

    That said, the server has not been up for us, so "close" or "restart" terms make no sense

  5. #495
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    Quote Originally Posted by TboneX View Post
    Because it's complex. Even something little, like timestamps, can be very complex. For instance, when you do something, such as start a buff, where does the timestamp on that buff come from? The server time, a set time somewhere in the world, from your pc? What happens if the source where the timestamp was generated changes (daylight savings time, someone manually changing the system time, etc)? Does the timer adjust to the time change or no? And if it adjusts, what if something is now going to end before it begins? What about when multiple people are affecting the same area (people visiting your island, more than 1 person adventures)? Where does the timestamp get generated from and what if they don't all match?

    This is one tiny little fraction of the whole. And I do mean TINY.

    It's hard to state how complex these things can be - and when something gets recorded wrong for the whole world - figuring out what to get back and how to get it back and what putting it back can possibly break in other places be a really big ole can of worms to open.

    And it's not a can of worms that you pass around like shift work to whoever is coming on duty next. And it's also not something you want people who are brain drained from being up and staring at it too long to be working on either.

    I'd much prefer the best fix to the fastest one in instances like this.
    thanks for the explanation, I figured it was probably complicated

  6. #496
    Veteran General Crazy-Beard's Avatar
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    here we go .....

  7. #497
    Recruit Bushybraw's Avatar
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    I'm probably alienating myself here but after reading 49 pages of this thread it's AMAZING to me how many people seem to run special mines with less than a few days worth of deposits in them, especially right before a maintenance.......I guess a lot of people like to live dangerously or are very confident in technology (game side or home side) working 24/7.

  8. #498
    Veteran General Crazy-Beard's Avatar
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    look on the news page lol !

  9. #499
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    Quote Originally Posted by Bushybraw View Post
    I'm probably alienating myself here but after reading 49 pages of this thread it's AMAZING to me how many people seem to run special mines with less than a few days worth of deposits in them, especially right before a maintenance.......I guess a lot of people like to live dangerously or are very confident in technology (game side or home side) working 24/7.
    I'll take hindsight is 20/20 for $1,000, Alex.

  10. #500
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    Quote Originally Posted by Bushybraw View Post
    I'm probably alienating myself here but after reading 49 pages of this thread it's AMAZING to me how many people seem to run special mines with less than a few days worth of deposits in them, especially right before a maintenance.......I guess a lot of people like to live dangerously or are very confident in technology (game side or home side) working 24/7.
    Or people just have a life and can't think of the game 24/7

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