Poll: Should we increase the production of coal and eliminate the need for building licens?

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Thread: Coal and building licenses

  1. #1
    Recruit AshaMey's Avatar
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    Lightbulb Coal and building licenses

    Coal is required to be used with almost everything, and yet even if you have all of your coal mines working there never is enough coal. I run out of coal every single day! I have to shut down almost everything and then I remain in limbo and cannot progress in the game. Leveling up has become a real problem and I'm getting tired of the monotonous collections and not much else.

    The other side to this problem of not advancing is the limitations that are place because of building licenses. Why not making building something that you can do whenever you want to or need to rather than link it to further exploration or huge amounts of gems? Building should be happening as long as there is space to build.

    These changes are long over due in my opinion. Even folks in my guild that are at very high lvls really struggle with the coal issue primarily. I think the devs should change these things to improve the game. I think these could be the number one reason why people leave the game. If you put in too many road blocks it simply isn't fun to do anymore.

  2. #2
    Noble
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    Apr 2012
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    Zeus
    Recyclers? They don't require building licenses and you can have a lot of them...

    You can get I think three from the architect and they show up in at least one event.
    Last edited by KingHomer; 12-05-15 at 08:06 am. Reason: yeah....

  3. #3
    Mayor
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    being a P2P game it needs some sort of income i.e. selling gems, to get BLs, Generals, and Limited buildings. Taking away the need for BLs would just make it even easier to play this game, yes it is suppose to take a while or a non-maxed CC. If they got rid of one of the biggest ways of getting ppl to buy gems like buying BLs in the shop, then this game would surely go fast, after all they are in the business to make money.

  4. #4
    Veteran General
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    Quote Originally Posted by AshaMey View Post
    I'm getting tired of the monotonous collections and not much else.
    That is what this game is.
    One army. Pretty please.

  5. #5
    Mayor
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    Oct 2013
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    I stopped using coal mines long ago because eventually I got enough recyclers to provide enough. I also have dozens of spare building licenses.

    They don't want you to be able to build whatever you want as long as you have enough space. You have to choose wisely.

    When I first started, building licenses were a particularly delicate balancing act at first. The +10 licenses at level 32 really helped, as did finding out I could buy noble residence deeds rather than using licenses for nobles, and then I eventually figured out how beneficial buffing is. I'm not sure how much weapons in loot helped alleviate the coal problem, and I also started at just the right time to have a successful Christmas event. Christmas should help with recyclers, deerstalkers, and recipes.

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