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Thread: Feedback: Changelog 04/13/2016

  1. #31
    Noble Supa_Poppa's Avatar
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    Quote Originally Posted by LoLex View Post
    "Move Building" Event - What's the point of this if we can't move storehouses??? I mean, seriously, all buildings are placed around those key buildings.
    Yes, please, let us move storehouses. Many of them were placed before we knew what the heck we were even doing in the game.

  2. #32
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    Quote Originally Posted by kzar View Post
    Because BB is often caught lying, always hiding behind their broken customer service policy, and ignoring our comments or using them against us, then I feel no shame to speculate, because that's the only thing I can do now. 100% speculation.

    Why all the nerfing? Why make it more difficult not in terms of strategy, but only in terms of a waste of time, nonsense, and madness?
    Why all those bugs that never get fixed? Why no support, but only meaningless apologies?

    It almost seems as if BB was sabotaging its own game... It's happened before with other games... Maybe Ubisoft owes them big money, maybe someone said something wrong during a meeting, maybe someone in North Korea is elaborating a cunning scheme, maybe BB doesn't care anymore, maybe they want to use their resources for something more profitable, maybe they never really wanted to be successful, maybe aliens. Maybe. Maybe not. Maybe forget yourself.
    I played a game where the runners purposely sabotaged it by creating such overpowered heroes (gotten via spending insane amounts of money of course) that it was effectively almost impossible to compete as a non-paying player. Then just stopped updating it altogether, likely after people wised up and stopped throwing down literally $300 at once. Then one day, they announced the game was closing down. By then, the company had moved all of the devs onto a similar game. That was a true PvP game though.

  3. #33
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    Quote Originally Posted by LoLex View Post
    "Move Building" Event - What's the point of this if we can't move storehouses??? I mean, seriously, all buildings are placed around those key buildings. Also the imp storehouses got some weird spacing now, seems you can place them on 1x1 or trees and collectibles grow inside of those.
    The collectibles inside of the Imp Storehouse is nothing new. It get fixed for a bit, and then it starts appearing again after an update.

  4. #34
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    Quote Originally Posted by Supa_Poppa View Post
    Yes, please, let us move storehouses. Many of them were placed before we knew what the heck we were even doing in the game.
    The blocking of the storehouse moving goes back to when you could destroy the last storehouse in a sector and lose the sector, wiping out all the buildings there. They put in a block to prevent players from doing this and losing a sector's worth of buildings in a single click. If you could move storehouses, it is likely the same could happen if you moved all of them outside of a zone, and it would require another set of checks to prevent the last storehouse from being moved. It is much safer to build new storehouses and demolish the older ones that were placed before understanding the basics of the game. This should have been done before doing expensive upgrades. If the storehouses are in acceptable positions, other buildings can be moved around them easily.

  5. #35
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    Quote Originally Posted by Aurboth View Post
    The blocking of the storehouse moving goes back to when you could destroy the last storehouse in a sector and lose the sector, wiping out all the buildings there. They put in a block to prevent players from doing this and losing a sector's worth of buildings in a single click. If you could move storehouses, it is likely the same could happen if you moved all of them outside of a zone, and it would require another set of checks to prevent the last storehouse from being moved. It is much safer to build new storehouses and demolish the older ones that were placed before understanding the basics of the game. This should have been done before doing expensive upgrades. If the storehouses are in acceptable positions, other buildings can be moved around them easily.
    A voice of reason... I approve. I am just happy storehouses are cheap.
    One army. Pretty please.

  6. #36
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    Quote Originally Posted by SweaterPuppies View Post
    A voice of reason... I approve. I am just happy storehouses are cheap.
    Admittedly this is far better than losing buildings. But they should just eliminate the root problem of losing a sector if you move the storehouses out of it instead of doing a bunch of workarounds.

    A double layer of bandaids is not a fix.

  7. #37
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    wait wait wait..... ok we are normally required to PAY GEMS to acquire Invasion Of The Nords, ok... the adventure is blanketed in white , which makes it annoying but doable. Before the April 2016 "changes" the landings and movements made this very "expensive" adventure worth the gems, but, now????? $$$$expensive=easier $$cheapandeasytoget=toughen it up. Ya see, these ratios are acceptable. Just adding in my 2 cents, or 5 dimes, or 350 gems. Whatever.

  8. #38
    Mayor Moonlime's Avatar
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    Loving the free move!

    Making a big mess. lol
    Still around from time to time.

  9. #39
    LoLex
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    Quote Originally Posted by LoLex View Post
    "Move Building" Event - What's the point of this if we can't move storehouses??? I mean, seriously, all buildings are placed around those key buildings. Also the imp storehouses got some weird spacing now, seems you can place them on 1x1 or trees and collectibles grow inside of those.

    Quote Originally Posted by Supa_Poppa View Post
    Yes, please, let us move storehouses. Many of them were placed before we knew what the heck we were even doing in the game.
    True that! And even more, as far as you advance into the game, for different levels, you have different needs, and you re-arrange stuff as needed.

    Quote Originally Posted by Moonlime View Post
    Loving the free move!

    Making a big mess. lol
    Well, I've moved a watermill, and I can't move it back because a bush or tree just popped in that place.. was this really planned to remove spaces from island??

  10. #40
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    I'm not moving anything until it's safe.

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