Reply to Thread
Results 1 to 4 of 4

Thread: Battle report and results don't match what actually happened in game

  1. #1
    Noble Supa_Poppa's Avatar
    Join Date
    Jul 2015
    Location
    Alberta, Canada
    Posts
    269
    World
    Ares

    Battle report and results don't match what actually happened in game

    So in Treasure of Knowledge, using EvilJ Guide, I sent block and attack to C11/L3. This has failed me in the past because it's a very tight block, so I was watching closely. The block hit. The attack hit the leader and I got the little dust cloud graphic by the leader. A moment later the blocker died. Nothing else, just the attack continuing, so I thought all was good. A few moments later, I got a pop-up that my general had lost a battle, and he emerged, defeated, from the C11 camp - which is not even where he was supposedly fighting. Battle report says he was intercepted. News tab in chat does not mention an interception. I got no pop-up saying he was intercepted. Seriously, is it that difficult to actually give me a fighting chance at completing an adventure that is exasperating enough due to the unnecessarily stupid walk-times? Now you gotta let interceptions be disguised as regular attacks so I lose troops that take hours to build?

  2. #2
    Mayor Raubhautz's Avatar
    Join Date
    Aug 2013
    Location
    Comporellon
    Posts
    2,150
    World
    Zeus
    Had similar results occur in other adventures... Unable to reproduce with any consistency, though it happens from time-to-time in different adventures.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  3. #3
    Noble Supa_Poppa's Avatar
    Join Date
    Jul 2015
    Location
    Alberta, Canada
    Posts
    269
    World
    Ares
    Ugh. Mega-aggravating. At least it isn't just me, I guess.

  4. #4
    Mayor Raubhautz's Avatar
    Join Date
    Aug 2013
    Location
    Comporellon
    Posts
    2,150
    World
    Zeus
    I have observed that it occurs mostly on certain networks (slower).. so there may be an issue with that. To me, though if that was the case, I would think it would happen the other way around; false intercepts that we then retreat from, ultimately leaving the blocker out to dry. For long blocks/attacks, I will usually send the attacks then leave the adventure and immediately return; the 'refresh' of the adventure will be accurate. This does not help attacks where the targets are too close.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts