Reward for effort still fails to impress.
If I'm going to bust my hump trying to get all of these done, and still pay resources, and all i get is a deerstalker as the final building at lvl 63?!
Maybe I'm greedy but if I log on 21 days straight and click a box for a gold tower or a gingerbread house, I'm being rewarded way more for so little effort. Please rethink your reward system. The gems are nice along the way, but the final reward should be fantastic. Don't be cheap BB.
Here's a suggestion:
A nice population building that gives you 10 population per avatar level... like lvl 50 would be 500, 75 would be 750. Now that would be a good reward, that you could limit the number of buildings by making them not available to trade or purchase and only rewarded for doing each crisis quest (if these become a normal thing).


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