Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17

Thread: Feedback: Dev Blog - Summer Edition

  1. #11
    Noble
    Join Date
    Jul 2013
    Posts
    364
    World
    Ares
    Pathfinder quest should start at lev 60. You could set it as 3 tier quests with daily and weekly (as level set for 60-65, 65-70 and 70-75). This would help us level and also give people incentive to level. How did you think players will run thousands of adventures to get to 70 and be happy about it - beyond me. Yes there are few on each server who will be running advies 16 hrs a day. And there is the rest of us who also have lives, jobs and daily chores to do. We don't play TSO just to add another draining chore to our day...

    Re-balancing adventures. Most are not worth doing - period. Not only in the amount of loot we get but even in the xp they give. Practically, once you pass lev 45 all you can sainly do is RB, BK, (SA for leveling) and FT's. Throw DB in it occasionally. And Ali's at 50+. I find rest of the advies completely useless (loot and xp wise).

    Scenarios could have been an alternative road but...using grout to get 10xp? Seriously? When millions xp is needed for a level? You guys screwed the pooch on that one...

    Redoing daily quests might work somehow. As of now dailies are just matter of clicking, round trading with guildies and making specific number of resources. They give tiny rewards for the little effort they require. You could make 2nd type of daily quests giving XP that will require some work to get. I guess that was the idea about Pathfinder. This could easily be solved if you started that thing at lev 60, but o well.

    I think you guys overshoot the xp expectations. It seemed your xp/per level was set for the top 5% players who sit at TSO 24/7. I honestly got to lev 60 and I feel completely burned out. 9mln xp to get to 61? that is 40 Ali babas or 100 VLT's. For me 2 ALi's a week (barrack training time choke point) and one FT filler per week. (I could do 2ft's but I rather smash my head at the wall than watch for hours generals going back and forth between 60 camps...)

    Best scenario? 24 weeks to get to 61. granted Ali's (including the follow ups) drop xp buffs often I would say I can cut it down 1/3 to 16 weeks. That is 4 months of my time to get 1 level. Doing anything else than FT and Ali is at that point a wash, and after I get to 61 the next level will take me like 6 months? Just thinking about it makes me want to smash the head into a wall of whoever thought that was a bright idea...

    Whatever you do with advies or quests, make sure you set them more toward your large player base (slow guys) and not the top 5% who play most of their day. It might help...
    [11:48] davivo: I don't know why you pick on the Nords so much, they're such nice friendly folk looking for a place to raise their kids
    [11:50] aZr4el: not my fault that they carry lots of xp around and wont part with it unless you take it from their dead bodies

  2. #12
    Mayor Moonlime's Avatar
    Join Date
    Aug 2012
    Location
    In the Present
    Posts
    2,053
    World
    Ares
    Quote Originally Posted by sheersalt View Post
    my only complaint about the drop rates of adventure rewards has been dropped so far as to make completing some quests impossible. I have run 25 or so black knight adventures and had loot spots on more than 75 and still havent gotten a dark castle. The same applies to follow up adventures, 100s of various adventures run and of all my guild 1 member has gotten a follow up adventure, but this is a standard quest that no one can complete unless they run millions of the prerequisite adventures to finally get the needed adventures.
    Your last rebalance, performed while i was away, nerfed the drop rates on those followup adventures so badly that no one gets enough of them to do 2 of them.
    And for other adventures as well. Let's not forget salt. Now we need it more with all of the elite weapons we need. Salt alone was supposed to be "re-balanced" so we could produce the weapons ourselves. It got worse so now we have no weapons drop and no salt to produce them. What kind of "re-balancing" is that?
    Still around from time to time.

  3. #13
    Noble Ornias's Avatar
    Join Date
    Feb 2012
    Location
    North Carolina
    Posts
    316
    World
    Zeus
    Tear down time and general travel time are completely pointless now. Tear down should be like 5 seconds (like mentioned above) and travel time should be cut to 2 min for reg gens and 1 min for fast gens. Walk time moving on adv should be accelerated as well. Some of these tags are like 20 min walks. If you invite anyone into the adv early, you just get lag. With the speed of barracks output, travel time is irrelevant, as you are still held up by build time. I cancel 99% of my dailies currently, I am not paying 200 resources to get 35 copper ore, sorry. Building drop rate should be drastically increased, and new maps would be nice. As someone pointed out above, a new adv with 10 camps, but tons of enemy troops, would be nice. These endless walks (BB forced time sink) just exacerbate the situation. Let me send all my exp/geos with 1 click, let me send troops without loading gens (which I have no room for on my island anyway).
    Hanlon's razor: Never attribute to malice that which is adequately explained by stupidity.

  4. #14
    Recruit
    Join Date
    Jun 2012
    Posts
    10
    World
    Zeus
    So adding a 100% chance of getting a RoA or an Assassin to SE and a 50% chance of getting a RoA to SotV would destroy the TSO economy ?

  5. #15
    Noble
    Join Date
    Jul 2013
    Posts
    364
    World
    Ares
    Na, keeping FM at 0.000001% drop and every follow up adventure on 2/per thousand runs is cool. I am glad the Alibaba advies drop chance is decent. Otherwise I would be long gone from this game and the forums...

    BTW Ornias put most of what I would like in a short summary. Thanks Mate, great work
    [11:48] davivo: I don't know why you pick on the Nords so much, they're such nice friendly folk looking for a place to raise their kids
    [11:50] aZr4el: not my fault that they carry lots of xp around and wont part with it unless you take it from their dead bodies

  6. #16
    Mayor
    Join Date
    Jul 2013
    Location
    ontario, canada
    Posts
    1,182
    World
    Ares
    agree with all of this.. i've run around 214 bk's / ls since easter (that i counted - there's more i didnt count in between events) - not one dropped a building.

  7. #17
    Recruit
    Join Date
    Aug 2012
    Posts
    10
    World
    Zeus
    Would love to have the ability to SEARCH for particular items in the MERCHANT WINDOW. For example, today I was trying to figure out where to purchase a sector deed and I had to go through about five categories before I found it. Seems like we should be able to enter the item in a search box, hit enter and be taken to the proper category. Thanks

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts