Originally Posted by
Forrell
The Bingo rolled out smoothly considering it was our first run. My first suggestion would be to slow down the rate at which the numbers are called. Having the Number Caller pause between numbers would create dead chat time and increase the possibility of the game being inadvertently interrupted. The Number Caller could insert either a word message between each number or any symbol to indicate the next number is about to be drawn. An example is:
Mod: Starting
Mod: 18
Mod: Next Number
Mod: 22
Mod: Next Number
Mod: 34
Another option that I am not sure if it would slow it down too much or make lag by too many entries, idk:
Mod: Starting
Mod: 18
Mod: ---
Mod: --
Mod: -
Mod: 22
Mod: ---
Mod: --
Mod: -
Mod: 34
There should be set amount of possible winners for each Round of Bingo and numbers should continued to be called until there are X amount of winners have bingo.
As time is usually a factor I hope we can find a way to keep 3 Rounds of Bingo.
Second suggestion is to have players send their number picks for all 3 Games at the start of the Bingo event when prompted. Late arrivals can Only participate in the 3rd round where an announcement prior to the start of the 3rd round will instruct players who have Not already whispered their numbers to whisper BB now.
In the rare event that a Bingo is not called and time is in short supply, BB should consider using the Free Space number call for any players who may have 4 numbers.