Hello Settlers,
Please share your impressions & feedback for the recently published Change Log.
Cheers,
BB_Aeyline
Hello Settlers,
Please share your impressions & feedback for the recently published Change Log.
Cheers,
BB_Aeyline
Can you give specifics to what the exact changes are to the interception areas of IOTP??
Changelog says: Intercept areas are changed for the adventure "Sinbad and the Besieged City".
- However, I am unaware of intercepts crossing sector borders in this adventure.
The graphic accompanying the change text is from "Ali Baba and The Treasure of Knowledge"
- This adventure has several intercepts that cross sector borders, but the one pictured is irrelevant. Will the other cross-sector intercepts be dealt with?
Star menu sorting/searching and recyclers. I'm happy with those changes.
Looking forward to being able to pin the star menu. Must admit, am a little nervous about how the sorting is going to work for specialists. On test all of the various specialists we have after playing a few years weren't available for testing. Sorting by name doesn't seem to work for the names we give them so I can't use some clever naming convention to put them in the order I want them to be. Will take some time to get used to/figure out once it goes live. I'm hoping long term it'll be much better than the current star menu. Guess we'll find out soon enough!!
"Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius
I thought the name sorting worked fine on test. The only item on my wishlist was I wanted it to remember my choice so I didn't have to select sort by name every time.
Yeah, you're right! Had to do a refresh to get it to re-sort. Doh!
Also found out that I can use leading spaces to move someone to the front. Nice, I can keep the names I already have and still sort them.
Was coming back here to edit my original post and take out the name comment but you were too fast for me.
"Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius
Unsure if it's what I'm thinking about, but let's assume...Changelog says: Intercept areas are changed for the adventure "Sinbad and the Besieged City".
- However, I am unaware of intercepts crossing sector borders in this adventure.
The graphic accompanying the change text is from "Ali Baba and The Treasure of Knowledge"
- This adventure has several intercepts that cross sector borders, but the one pictured is irrelevant. Will the other cross-sector intercepts be dealt with?
When I did Besieged City, I misread a line and nailed away some 200MM and had to wait cooking new ones, so I strayed off the guide and alternatively cleared what was within my troop count and accessible, going with Evil's guide, I nailed myself on C15 so L9/10 were out of the question until later, so I decided to go for L11/12 and C20/21. So the travelpath would go alone L8, downhill to L11 and the graze the mountain edge with C17's intercept area, however that one wasn't highlighting at all despite traversing some aggro area like in the example above, which will make me want to believe that their intent is to "turn off" all the aggro areas that aren't eligible within the path that is being taken. So in the example above that camp should not even highlight....but the intercept party area with ToK is beyond that corner anyway /facepalm
Okay, I might be nit-picking here, but just wanting to be clear:
"The Forest Trap’s intercept area (“B”) hasn’t worked properly when attacking camp “A” in "The Island of the Pirates"." declares a problem (that I have never seen before, though when I do run this adv, I kill the Forest Trap long before camp A) but not a fix; should we assume it means:
The Forest Trap’s intercept area (“B”) properly works now when attacking camp “A” in "The Island of the Pirates."
Now, I have to run it just to see this... lol
“Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
J. R. R. Tolkien
I ran it a few times, sometimes you would get intercepted by "B" and then somehow also get intercepted by "A" and attack "A" first, but not always. No idea what was going on there.