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Thread: New Features -Generals

  1. #1
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    New Features -Generals

    New General: Spooky
    Carries 220 troops
    First strike .
    Special Ability: Scare
    Has a 10 % chance to scare enemy units.
    Scared units loose 10 % of their Hit Points.

    New General: Frosty
    Carries 220 troops
    First strike
    Special Ability: Freeze
    Has a 10 % chance to freeze enemy units.
    Frozen units loose their next turn.

    New General: Lord Bunn MOC
    Carries 220 troops
    First strike .
    Special Ability: Throw Carrot Bunch
    Throws a bunch of carrots to a random target causing it to loose 10 % of its Hit Points.

    New General: Smokey
    Carries 220 troops
    First Strike
    Special Ability: Smoke Cloud once per battle.
    Trows a smoke cloud on a random target causing it to slow down its attack.
    First srike unit becomes a regular strike. Regular strike becomes last strike. Last strike looses its turn.

    General Charateristics:
    1000 Hitpoints
    100 - 400 attack damage
    80% hit
    First Strike
    Splash Damage
    Last edited by Presta; 08-14-16 at 06:42 pm. Reason: Clarification

  2. #2
    Settler NeoOne's Avatar
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    Interesting...

    Overall, I like. Though, imo, too many first strike units. I think it would be interesting to make gens with different skills so they have to be tactically used in different situations.
    "My religion encompasses all religions. I believe in God, I believe in the universe. I believe you are god, I believe I am god; I believe the earth is god and the universe is god. We're all god."
    --- Ray Bradbury

  3. #3
    Settler SmartyPants1's Avatar
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    +1

  4. #4
    Mayor Raubhautz's Avatar
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    New General(s)

    Okay, here are some for thought!


    Lieutenant Sledge:

    Troop Capacity = 200

    Hit Points = 20,001
    Damage = 150-300
    Accuracy = 50%
    Initiative = Last Strike

    Skills:
    1. Splash damage.
    2. Travels and fights at normal speed (20s rounds and .5h adventure travel times).
    2. [New] Troop Defender - Unlike the rest of the generals, Lieutenant Sledge absorbs all the damage delivered by enemy troops until exhausted, at which point the troops assigned to his garrison are captured (eliminated from play).


    Commander Credulous:

    Troop Capacity = 300

    Hit Points = 1
    Damage = 150-150
    Accuracy = 90%
    Initiative = Normal

    Skills:
    1. Splash damage.
    2. Travels and fights at double speed (10s rounds and .25h adventure travel times).
    3. Attack weakest target.
    4. [New] Obsessive - Unlike the rest of the generals, Commander Credulous, though can carry any type of troop (Elite or Kingdom) and up to 300 of them, he may ONLY carry one unit type at a time.

    Lady Belle:

    Troop Capacity = 250

    Hit Points = 2500
    Damage = 120-350
    Accuracy = 90%
    Initiative = First

    Skills:
    1. Splash damage.
    2. Travels and fights at double speed (10s rounds and .25h adventure travel times).
    3. Attack weakest target.
    4. [New] Inspire - Lady Belle, by her incredible leadership skills inspires her troops to fight boldly - all troops under Inspire have double their normal Hit-Points.
    5. [New] Winded - Lady Belle has a recovery time of four (4) hours following any combat regardless of combat results (Victory, Defeat, or Block).
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  5. #5
    Noble
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    we need some type of general that will help on the camps with 250 plus first strike fox camps that have other troops mixed in to protect them
    Zeus Artillerist {Gnomelot}
    Ares AAtillerist {Weeble Nation}

  6. #6
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    Many of you have overlooked the obvious, these are Holiday themed generals. Spooky (Halloween), Frosty (Christmas), Lord Bunn (Easter), and Smokey (Summer).

  7. #7
    Mayor Raubhautz's Avatar
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    Quote Originally Posted by Presta View Post
    Many of you have overlooked the obvious, these are Holiday themed generals. Spooky (Halloween), Frosty (Christmas), Lord Bunn (Easter), and Smokey (Summer).
    That was observed, and is a nice touch.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  8. #8
    Veteran General
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    Skills...assign units on home island, teleport him to adventure for insta tags -.-'

  9. #9
    Community Manager BB_Aeyline's Avatar
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    Hello guys,

    I can see a lot of thought has been put into this. Thank you!!! As usual, suggestions are being forwarded to our developers. Feel free to continue providing your feedback, insights and suggestions!

    See you in-game,

    BB_Aeyline

  10. #10
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    I very much like the idea of having temporary event generals.
    The carrot slinging general is absolutely hilarious, btw. I'd like to see those carrots thrown in combat graphics, lol.
    Having event generals makes all regular adventures a little different than usual.
    They can even be for limited use in my opinion, when you can win them in loot, or make them in barracks using event collectibles...just like making event buffs, like we have now in events.
    Over all: Great Idea!

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