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Thread: Faster Generals

  1. #1
    srs33985
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    Faster Generals

    I wish all Generals had a normal speed and a high speed. This way if you are doing an adventure and you want to do a block then make them go normal speed. But if you are doing a loot spot or your general needs to travel a long distance (like a transfer) then you could pick high speed.

    This is only when you are in an adventure. In other words the general walking speed.

  2. #2
    Mayor Raubhautz's Avatar
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    idk about this; being that it is a strategy game, resource management is required, including troops and generals.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  3. #3
    srs33985
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    Quote Originally Posted by Raubhautz View Post
    idk about this; being that it is a strategy game, resource management is required, including troops and generals.
    It has nothing to do with resources. I want my generals to go faster while IN an adventure.

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    they could make fences in the FT adventures that come down when you kill some leader greatly shortening the travel time. just like how the coop adventures work

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    Since blocks are unsupported, I would be hesitant to believe a speed stat or buff would take into account a separate normal speed while attacking. I do agree with the general premise. I'm doing Treasure of Wisdom for the first time, and the walk from the landing zone to the upper camps is at least 20 minutes.

  6. #6
    Mayor Raubhautz's Avatar
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    Quote Originally Posted by srs33985 View Post
    It has nothing to do with resources. I want my generals to go faster while IN an adventure.
    Actually, within strategy game like TSO, Generals are absolutely a resource; use them within the restrictions of their abilities.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  7. #7
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    This game could make a TON of money by having faster generals via gems, like more money than they've made from anything else combined.

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    you all could update your graphics and grid. I think the drunken horse walk is amusing but lets face facts... when doing and expedition the horses walk faster and if this is all in one program and both are done by the same designers..... Then ye cant say our horses can nay go faster or at least walk a straighter line for a longer distance, ...... that alone would speed thing up a wee bit. (( for traveling ))

  9. #9
    Settler
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    Quote Originally Posted by srs33985 View Post
    It has nothing to do with resources. I want my generals to go faster while IN an adventure.
    5. Slow walking generals build character.
    4. Have you noticed how much brew it takes to make an army? This is as fast and straight as these guys can stumble.
    3. Sorry, VirnetX already patented generals that walk faster. Can't do it.
    2. Slow walking generals are the only reason anyone ever uses chat. Are you trying to get us down to 2 channels?
    1. Implementing player suggestions is a slippery slope. And when you walk on slippery slopes, you HAVE to walk slow.

  10. #10
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    http://forum.thesettlersonline.net/t...f-for-Generals

    I started that thread over a year ago on the topic to no avail.

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