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Thread: [Feedback] Dev Blog: The Excelsior

  1. #1
    Community Manager BB_Aeyline's Avatar
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    [Feedback] Dev Blog: The Excelsior

    Dear Settlers,

    Please feel free to leave your feedback and impressions regarding the recently published Dev Blog.

    See you in-game,

    BB_Aeyline

  2. #2
    Recruit
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    Thanks for all your hard work on this game. It is truly one of the best MMO out there for the casual player.

  3. #3
    Mayor Perwyn's Avatar
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    How awesome is that: one of two posts by longtime player LeonardoDaPinchi is to say thanks for all your hard work. Must be doing something right! And I second that motion.

    I'm really enjoying the Excelsior, it was very well done and offers a nice injection of fun and diverse elements. The idea of offering "skins" for the airship is brilliant, and once again demonstrates that you indeed do listen to and act upon our feedback.
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

  4. #4
    Veteran General
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    " These quests demand high level resources like platinum ore and mahogany wood in exchange for a higher amount of crystal rewards."

    Um... first that is not really true and second a lot of the new daily quests that are up on test are horrendous and only discourage the use of the Excelsior. Right now in the queue there is only one I will not do, but the majority of the new ones on test are instant red x. Hope those do not go live.

    I really wish it was moveable.

    I hope there are plans to add to it as it looks like you all have put a lot of work into it, but there is not really much content. After all industrial copper and coal mines are about as useful as upgrading your lettersmith.

    I was a bit uneasy about the half adventure half scenario idea, but since on most of the ventures the collectibles spawn in a specific places they are not that terrible. I do wish that for these and the scenarios you would let us have access to our provisions houses because admit it or not traveling to and from adventures or someone else's islands slows down the game until eventually it crashes.

    I do like that a few of the new ventures are not a straight line. Like El Chupacabra you can choose where to attack, it is not just follow this straight line. Then Valuable Intel, I think, where you can finish quick or revive extra ships for more XP if you like. Those are nice.

    That is kind of offset by all the long marches for the generals. The maps sure do loo pretty, but if I have time to cook a three coarse meal while a general marches to attack a camp... you get the point.

    I will probably never use them, but the book recipes are a nice touch. Now a bookbinder queue, that would be nice. You are clogging up the rarity provisions house though. I still wish we could make everything in either house. The rarity would just be a second house.

    It is very nice being able to essentially trade in crystals for grout and star coins. The zone wide barracks buff is amazing too. That is about all that I can think of right now.
    One army. Pretty please.

  5. #5
    Noble
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    Ok, so apparently higher tier you are in levels daily quests are getting more pricey. At the same time they should give more crystals shouldn't they? That is my common sense. So if now for the "easy" quests i get 4 and 5 crystals I should get more when they get more costly? Did BB tune up the cost/reward on test at all or is it still the same?
    [11:48] davivo: I don't know why you pick on the Nords so much, they're such nice friendly folk looking for a place to raise their kids
    [11:50] aZr4el: not my fault that they carry lots of xp around and wont part with it unless you take it from their dead bodies

  6. #6
    Noble CoffeeCat's Avatar
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    Glad to see the news about Excelsior skins. Thank you for finding a way for both the "like" and "dislike" camps to be accommodated without extra cost. That is brilliant!
    I like the ventures and letter quests, and especially the part that allows us to earn gems.
    I also very much like that we can win grout in the crystal spins.
    I am not crazy about the low exchange of crystals when daily quests ask for high-end resources. Maybe you could offer a choice of either (for example) 4 crystals for high-impact, or 2 crystals for lower-end resources.
    On the whole I like the additional content.
    Thank you!

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