Secluded Experiments, MMA and Vet Genny version
The nice thing about SE is that it allows you 10 days to complete it, so you can come back to it whenever you have a chance. Fairly good loot, too. This guide uses Evil_J's maps (his MMA guide requires a Major General, while mine doesn't). It's set up a little differently than most guides - click on the map links to see the map setups, and use my notes to help you navigate through the adventure. I've run this one a number of times and it works well. I suggest bringing up the map(s) in another tab and toggling back and forth to be sure your placements are accurate.
NOTE - this adventure uses a LOT of militia (and recruits ), so be ready to send a lot more over. You will also need 70B at the very end and 284 more for leader L11. If you do the attack on L7 and L8 at the same time be sure you have 262K
ATTACK TARGET.... FROM.... GENNY USED ........ UNITS .......................... COMMENTS
C1 ....................................... MMA .................. 20R 1E 1K 198C
C2 .......................... X1......... REG ................. block:123E, 50C................ heading downwards
L1 .......................... X2 ........ MMA ................ 56R, 59M, 105K
C3 .......................... X3 ........ REG ................. block: 84E .................... watch placement: not at top of the island!
L2 wave 1 ................ X4 ........ >>>................ regular or fast genny sacrifice: 68R, or even better spare MMA sacrifice w/1R (removes Caltrops)
L2 wave 2 ................ X5 ........ MMA ................ 56R, 59M, 105K ............. send the waves one after the other
L2 wave 2 option 2.... X5 ........ VET ............... 119R, 19M, 112K............ (this version loses less M but more R)
C4 .......................... X6 ........ REG ................. block: 123E, 50C ............ now go up
L3 .......................... X7 ........ MMA ................. 56R, 59M, 105K
C5 .......................... X8 ......... REG ................. block: 73E ................... same sector, repositioned and going right
C6 .......................... X9 ......... REG ................. block: 114E
C7 .......................... X10 ....... REG ................. block: 113E
L4 .......................... X11 ........ >>>................. MMA: 20R 1E 60C 139K; or VET: 35R, 1E, 150C, 64K
C8 .......................... X12 ........ REG ................. block: 140E
C9 .......................... X13 ........ REG ................. block: 102E
L5 .......................... X14 ........ >>>................. alt (recommended): mma 110M, 110K; one wave only, X15 not needed; or use Evil_J's setups.
L6 .......................................... MMA ............... 85R, 50E, 85K
C10 ........................................ MMA or VET ..... NO BLOCK mma 70R, 90C, 60K; also try 100R, 150K for vet
Now you have two choices; either two single leader attacks or a combined two-for-one attack.
The double attack (recommended) requires 262K.
First single attack:
C11 ......................... X16 ....... REG ................. block: 1R ...... genny will be wounded
L7 ........................... X18 ....... MMA ................ 60R, 160K
Second single attack:
C11 ........................ X17 ........ REG ................. block: 102E, 6C
L8 .......................... X18 ........ MMA ................ 135R, 85K
Double attack (use only if you skipped the prev two single attacks):
SWITCH MAPS TO THE MMA/MAJ MAP: http://i.imgur.com/yq2LFPO.jpg
C11 ........................ X16 ........ REG .................. block: 102E, 6C
L7 .......................... X17 ........ MMA ................. 60R, 160K *** GO SLOW releasing this genny to avoid an intercept ***
L8 .......................... X18 ........ VET .................. 128R, 22E, 100K
.................................................. ..................... NOTE THAT EVIL_J'S MAP INSET IS MESSED UP - X17 and X18 are reversed from what they should be - the MMA for L7 goes above the VET for L8 and should be released in that order.
NOW switch back to the VET genny map: http://i.imgur.com/8gBk2bP.jpg
C12 ........................ X19 ........ REG .................... block: 1S, 112E
L9 .......................... X20 ........ MMA ................... 110M, 110K
C13 ....................... X19 ......... REG .................... block: 1R, 2S, 106E ...... note that your gennies don't change position here at all
L10 ........................ X20 ........ MMA ................... 125M, 95K ................... 3 second release delay on this one, too
--- you may do these single attacks while doing L9 and L10 - in this sequence - if you have enough gennies and troops ---
C14 ................ anywhere ........ VET .................... NO BLOCK: 143R, 107E
C15 ................ anywhere ........ VET .................... NO BLOCK: 140R, 110E (intercept OK if C14 is attacking first)
C16 ................ anywhere ........ >>>................... NO BLOCK: MMA 220C or VET 250C
L11 (3 waves) .. anywhere ........ ANY, ANY, VET ..... (I) 23R, 25C, 147B; (II) 15R, 25C, 150B; (III) 137M 113K.... III can also be mma with 220M
.................................................. .................................................. . waves I and II each kill exactly one chef; you may also run a suicide MMA first before (I) and forget using any cavalry, but leave recruits and bowmen as shown
.................................................. .................................................. your gennies in (I) and (II) will be wounded
***NOTE - consider for camp L11 using rain of arrows, then eliminate gunmen (suicide w/cav or MMA), then use assassin, then attack remaining unit; use simulator to figure optimal attack units. Be sure not to lose cannons. This method saves a lot of units.
C17 ...................... X21 .......... REG .................... block: 73E
L12 ...................... X22 .......... MMA ................... 35R 170C 15K NOTE: 4-5 second delay releasing MMA to avoid intercepts!
C18 ...................... X24 .......... MMA ................... NO BLOCK: 39R 156C 25K
C19 ...................... X23 .......... REG ................... block: 93E
L13 ...................... X24 .......... MMA .................. 25R, 125C, 70K .....(X24 is right next to the building)
L14 ...................... X24 .......... MMA .................. 180M, 40K.............you must do L14 before L15
C20 ..................... X25 .......... REG .................... 113E
L15 ...................... X26 ......... MMA .................... 170M, 50K ........... (position X27 not used)
Now move to final positions:
Regular gennys are in X28, X31; mma in X32, vet in X33; X29 and X30 are not needed - you can put spare mma's there if you want to do any 1R sacrifices on any of the nonblocked camps (C21, C22, C24, L17) to cut down losses when the time comes.
C21 .................... X32 or X33 ... MMA or VET ......... NO BLOCK vet: 156R, 94E or mma: 146R, 74E - possible camp for lootspotter to hit
C22 .................... X32 or X33 ... MMA or VET ......... NO BLOCK vet: 67R, 1E, 93C, 89K or mma: 60R, 10M, 150K - possible camp for lootspotter to hit
C23 ................... X28 .............. REG ................... block: 1R (genny will be wounded)
L16 ................... X33 ............... VET ................... 15R, 68M, 167K send him quickly! - it will be CLOSE! hint: zoom out for faster release of Vet. NOTE - be ready to retreat your vet if he gets intercepted. Try again with a regular genny placed just above X31 with 1R as the block if you fail the first time.
C24 ................... X32 .............. MMA ................... NO BLOCK: 220R - possible camp for lootspotter to hit
L17 ................... X32 ............... MMA .................. NO BLOCK: 80R, 50M, 90K - possible camp for lootspotter to hit
At this point any lootspotters must be invited and need to hit any remaining camp of their choice (except C25). Then finish it off with the final block and attack:
C25 .................. X31 ................ REG ................... block: 93E
L18 .................. X32, X33 .......... MMA, REG .......... W1 mma sacrifice: 8R, 70B (wait a second or so), W2 vet: 110R, 140K - go a bit slow on Vet to be sure MMA hits first.
I hope you are able to find success using this guide!