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Thread: Epic Woodyard & Wood Cutting Guide bug

  1. #1
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    Mar 2012
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    Zeus

    Epic Woodyard & Wood Cutting Guide bug

    Hey all,

    Just wanted to let you know there's currently a bug in game in that if you use a soup or buff to increase Epic Woodyard then use a Wood Cutting guide to increase production further; it will not revert back to full production if you change what is being made in the Epic Woodyard. For example: You are running 10 coal for 20 pinewood logs in all three spots and buff with a magic bean soup for 200% or 20 coal per cycle in each spot. You then buff with a Wood Cutting guide and it increases to 40 coal per cycle. If you change your production off of coal and then switch back, it will only register as one buff on there for 20 coal again even if both buffs are still active. It seems to only register the zone-wide buffs at the particular instance when you drop them, and not after. I've also seen this happen if you build a new building while having a guide going. The guide didn't seem to register the new building and apply the active buff; as in there's no refreshing or scan for changes, it's only at the time buff is applied. So, just as a heads up.... Don't change buildings/production cycles while relying on zone-wide buffs! Good luck!

  2. #2
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    Zeus
    Actually, just as a correction this is specifically related to coal production and not the others. So, it seems it does refresh if switching back but does not apply for coal production in the Epic Woodyard. I've only ever tested it when switching TO coal and not from it. In either case, there's still a bug somewhere in there

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