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Thread: [Feedback] Change Log May 16th, 2017

  1. #51
    Settler
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    Two questions on the new Combat General Skills:
    Manuscript: Juggernaut Increases the attack damage by 20/40/60 - does this apply solely to the general, or also to the soldiers with that general?
    Codex Tier 1: Cleave Increases the attack damage of your Elite Soldiers - does this mean the soldiers created in the Elite barracks, or only the normal Elite soldier?

  2. #52
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    Former and Latter..

  3. #53
    Settler
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    Third question on the new Combat General Skills:
    Tome Tier 2 (after 10 books): Unstoppable Charge Increases the maximum attack damage of your swift units by 1/2/3 - does it only apply to Cavalry, or does it also apply to Knights and Mounted Marksmen? I ask because if Elite Soldier in Codex Tier 1 (after 15 books) Cleave does not apply to units made in the Elite Barracks, then Unstoppable Charge would be the sole skill in the left vertical column which applies to units made in the Elite Barracks.

  4. #54
    Mayor Perwyn's Avatar
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    Unstoppable Charge affects Cavalry, Knights & Mounted Marksman. Knights with splash dmg (3 tomes) is a pretty good skill if you ask me.
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

  5. #55
    Mayor Raubhautz's Avatar
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    ...The background will now be locked upon deleting items from the Star menu...
    This is all well-and-good, I guess. Not sure how that helps the situation:

    • The problem with the current situation in deleting items in the Star Menu is that TSO defaults to your maximum inventory of the item in question. This leads to VERY costly mistakes. For filling deposits and the like, that is not a huge issue, as at least it went somewhere, with the delete function, I suggest that it defaults to the minimum, '1'. Then the player has to take the additional action of clicking, typing or moving the slider to delete more than the minimum.
    This issue aside, I really like the changes and improvements that have been implemented. Keep it up.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  6. #56
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    I still wonder how often someone says they're tired of having too much of a resource and end up just deleting it, but I couldn't delete a cheese sandwich even if I wanted to. When I accidentally deleted 750k coins, I was told that there was nothing that could be done, but that the problem could be forwarded to the development team. I am satisfied that there are multiple potential warning signs/safeguards that maybe would have made me wake up and see what I was doing. But I agree that even if you still ignore all those, deleting 1 is a lot better than deleting a lot.

  7. #57
    Community Manager BB_Aeyline's Avatar
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    Quote Originally Posted by Gwalben View Post
    ...deleting 1 is a lot better than deleting a lot.

    Hello,

    Thank you for providing this feedback. I will forward it to the developers now.

    Cheers,

    BB_Aeyline

  8. #58
    Mayor Raubhautz's Avatar
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    Quote Originally Posted by Gwalben View Post
    I still wonder how often someone says they're tired of having too much of a resource and end up just deleting it, but I couldn't delete a cheese sandwich even if I wanted to. When I accidentally deleted 750k coins, I was told that there was nothing that could be done, but that the problem could be forwarded to the development team. I am satisfied that there are multiple potential warning signs/safeguards that maybe would have made me wake up and see what I was doing. But I agree that even if you still ignore all those, deleting 1 is a lot better than deleting a lot.
    Precisely. I have been wondering how many peeps actually complained about having a delete button that warranted this 'feature'. Even despised items like SE (which I hoard to run... fyi), are few and far between... we have enough in-guild that use cheese sammies and the like that they are welcome to, not just delete. I lost LOTS of mining guides with this problem, on 2x separate times... between lag and buffing many buildings on a partners island, somehow I mis-clicked, hit delete and since I'm in the mode, confirmed before realizing what was there. :/
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  9. #59
    Mayor Raubhautz's Avatar
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    Not sure if this is related to the update, but my first Expedition in a few days since nobody is attacking them, and I noted that thought the generals move at their normal (Fast) speed on attack, they revert to slow (old Kingdom troop speed).... they tear-down the camp fast, leap of the garrison, then slow to a crawl... Gonna do a bogus one to see if it repeats.

    Anyone else running expeditions notice this? Or are we all too busy with General Skills and such?

    Addendum:

    Post TSO-Fixall (refresh and clear cache):

    • Marshals now attack at normal* speed.
    • Marshals now move (relocate from one spot to another on same colony/home island) at a slow rate (Kingdom General rate). When moving them, the camp is broken down fast, and the Marshal takes a quick leap, then stops, goes back a step, then continues on to his target location at the slow rate.
    • Verified with another player, who observed the same behavior.
    * = Normal referring to the movement rate of Marshals prior to the most recent update.

    Okay, was this an accidental 'feature' caused by the new General Skills?? Or is this how Marshals will move now?

    TBH - The Marshals movement/attack rate was a good portion of the attraction that Expeditions have, if TSO is taking that away, I would bet dollars to donuts, many more peeps will put Expeditions on the back-burner.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

  10. #60
    Mayor Perwyn's Avatar
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    Wait......... you're running expeditions?!?!?!?! (faint...........thud)
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

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