Dear Settlers,
We are excited to receive your feedback for the latest Change Log.
Please leave your comments below!
See you in-game,
BB_Aeyline
Dear Settlers,
We are excited to receive your feedback for the latest Change Log.
Please leave your comments below!
See you in-game,
BB_Aeyline
The Manuscript, Tome and Codex recipe will be guaranteed after a certain amount of tries.
Thank You
The Manuscript, Tome and Codex recipe will be guaranteed after a certain amount of tries. Past tries will be taken into account towards the guarantee.
Please, can you be more precise? How many tries?
I'm just curious, really, i got the manuscript recipe after i-lost-count-how-many tries (all i can say i was already halfway through lvl 70 when i finally got it, mostly spinning excelsior on long letters... and i got tome recipe after 12 tries, kinda unexpected, i was prepared to finish upgrading farmyard before receiving this one..
So, how many tries means a certain amount?
Sorry if I am off topic but there really needs to be a number of tries instead of percentage for all hard to get items.
It's nice to hear that there is a certain number of tries for the Manu, Tome & Codex. There needs to be a number of
tries for not only the book recipes but ALL rare items.
This is due to the drops on most other adventures seem to be lowered?
I use to get RBN from Bandit Nest. Now it never drops for me.
I am glad to see that the game dev's are listening about the Book recipes.
It's guaranteed now in 'a certain number of tries' smh
That sounds like a good thing, though skimpy on the details.
Side note to this issue: Why not incorporate this feature into other segments of the game. e.g. Witch Tower drops in various adventures; follow-up adventure drops in various adventures (MSE, RBN) where the % is so low many people play for years (no exaggeration either) without hitting the jackpot. I have played about 400 SE and/or LS, and have not seen an Angel Gate drop, as an example, with normal distribution and according to the Wiki drop rates, I should be looking at between 4 and 12 of them.
“Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
J. R. R. Tolkien
This move is pretty bogus. For a couple of reasons:Demolition phase rounds will not count towards Battle Frenzy skill anymore.
- Based on the name, 'Battle Frenzy', it is logical that units involved in the combat would still be 'worked-up' during the razing period, why would it not count in this period?!
- Many players invested expensive science books into their generals taking this into consideration and MAY have gone a different direction had they known this. Now BB elects to spontaneously take it away. Not the first time they have done so, but, still wrong.
“Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
J. R. R. Tolkien
Still no fix planned for pvp....
I didn't have any issues with the manuscript recipe, although I haven't received the others or really need them yet, but it's good to see that issue addressed. It didn't matter much when it was just for other specialists, but skills for generals has become a big advantage to those with the manuscript recipe as opposed to those without.
Good to see Bounty Hunter working as intended. I'm going to put it on my vets. I wanted a way to reliably gain star coins after I'm done upgrading my epic farmyard and no longer bother with that quest chain.
Brilliant!