Hello Adventurers!!
Jog originally would have been a 30% increase in walking speed all the time. For various reasons, that didn't work out, we got a different version and we still are stuck with generals that crawl to attacks.
BB is developing an alternate way to speed up general walking speed on attacks and the first roll out will be with the Halloween event.
We'll be able to make 15% increase speed buffs in the provision house.
Speed buffs that are a 20% increase are going to be available via a recipe for the RPH.
Ok so far. But do keep in mind that each of these buffs are good for only a few hours. And no, we can't stack them to increase speed.
To me, what it looks like is in progress is the following:
BB is planning to make 30% increase buffs drop from adventures and/or be available from the merchant. It's appearing that buffs for star coins will have a cool down period, which will limit their availability, while buffs that are paid for with gems will be unlimited.
Parts of this plan are plainly stated. Parts of this plan is more or less being alluded to and spoken of in vague terms, not actually stated outright. Supposedly there isn't a firm plan yet, which is why we're not being told in detail what to expect, so I say, let's give them some feedback right now and help them decide!
My latest post, copied from test server forum is as follows:
If you agree with the premise that it's only fair we get a 30% increase in attack walking speed easily available so we can use it all the time, as would have been the case with the original Jog, please go the the test forum and show your support.
https://forum.tsotesting.com/threads...ll=1#post46786