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Thread: [Feedback] Crisis Quest: The Bandit's Counterattack

  1. #31
    Veteran General
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    I'm not a fan of having to rush in adventures I didn't particularly want to do at the time to kill off enough troops so I would be able to recruit enough troops to finish quests. Other than that, I think this has been fine.

  2. #32
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    Can this event get extended for a few more days ... preaty please ...

  3. #33
    Settler
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    Can anyone recommend a reputable dealer of watchtower enhancement pills?

    It barely sticks up above the tree beside it. It's tiny.

  4. #34
    Settler
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    I like the event. My only complaint is basically a crap shoot depending on explorers finding a specific resource. Other than that it is fun and, I like the rewards.

  5. #35
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    I find it mind boggling how you keep this in mind for buffs, but at the same time give players a week to complete a chain of quests which (at my level) includes getting a specific resource from a treasure search that takes 3 days on a regular explorer!
    lol just arrived there, I'm glad I'm loaded and not strapped on time, my condolences for everybody affected by that. Mind you I also knew Irmas due to them being "free" aka you can make them yourself without the need to having spent gems, so far so good. Feasts can be traded for cheaply, not to mention we are talking so small quantities people would essentially give them for free as well....but I'm more "concerned" that there isn't some sort of ranking value attached to them. We can clearly determine that a Feast is superior to an Irma, so that ought to count as well, just like a Special Goldmine should be counted as a Goldmine (which it fortunately now does). A "quick fix" to this would likely be to change the description to use any buff lasting 6h or longer or implement a "buff tier system" of sorts, but that's more of a waste of time so I'll drop that here.

    What would really be great to know, which is on part of us players sharing the information around (which is usually done with the wikis, but I haven't seen anything meaningful for this Crisis as of yesterday or so), but also on BB to one degree or another. Making us go on a Prolonged Search without being able to cancel our current searches can be a win or lose situation that you can only speed up with gems (which in this case is also tied to diminishing returns after having sped them up once, as the 2nd time the benefit is twice as expensive for half the gain). Throw in that according to time schedules, I'll just pick my example. Quest completes when I'm asleep, I wake up, log in to do my routine being sending out Geos/Explorers, updated my quests....and now NEED my Geos to be on a different search and no way to cancel that. Very frustrating when that happens. Autopilot routines are hard to break, especially if you are doing "everything at the same time".

    If there is any high level without Savages Scouts/Luckies in decent quantities (to ensure you can get the SPECIFIC resource asked for without relying too much on luck alone), they are pretty much screwed at the very end after having wasted massive amounts of resources for pretty much nothing. In Stage completion rewards aren't quite rewarding enough for the sink.

    Edit: It would also be great to know, as in confirmed working, if pre-sends are getting counted or not. No point in sending out ahead of receiving the quest of we can't be sure if it counts or not. Supposedly it works this time around, but there is always next time.

  6. #36
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    So I am at level 61 get to the final challenge which is find 50 plat ore on prolong treasure search..... 1 day 6hours to 1 day 8 hours on the savage scouts I own...luckily I own a bunch of them... but still for a player without these many explorers or playing casually and arriving at this quest on day 5 or 6.... its kind of a bad last quest.... still all and all I enjoyed the challenge..... that search was a bad game design to place at the end because it has to depend on success on RNG....not the skill of the player...

  7. #37
    Mayor
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    There is a thread on the .com forums about the quest chain, but I don't think it's very accurate because of the level differences.

  8. #38
    Soldier
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    The crisis has been engaging and I have enjoyed it, though not sure what I will do with so many extra Crossbowman as they seem never to be defeated ;-).

    My only concern is that I have one step remaining, acquire 50 granite from very long treasure search, and a bit anxious that won't complete. I am deploying every one who can search as they become available, and a bit unhappy to alter their regular function. I will be upset if I don't get the 50 granite before the crisis ends. However, other than that and the excessive (valued) resources needed, have enjoyed it quite a bit.

  9. #39
    Settler
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    Just finished crisis event this morning. Totally enjoyed it, tks for the surprise (I spent the first day at the hospital but had no probs catching up). Worst case scenerio folks gem complete some quest (like making troops, didn't cost many and saves time) and event gives quite a few so win win.

    P.S.
    I wouldn't mind seeing watch tower drop from loot in say ventures or evil queen camp. if you wanted to add that in.
    Enjoy your own life without comparing it with that of others.

  10. #40
    Mayor Raubhautz's Avatar
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    Completed this event yesterday and find that I enjoyed it, and found the rewards very satisfying. Love the unique pop building! Keep it rare and not trade-able! Kudos to TSO and their dev team for this event.
    “Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of justice, fearing for your own safety. Even the wise cannot see all ends.”
    J. R. R. Tolkien

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