Just finished with a bit of time to spare. Wasn't sure if I was going to have to gem a quest because of the uncertainty of what kept popping up, but I ended up having just enough time. Had to burn through a few extra buffs, but overall I found the resource cost reasonable for a change of pace and a unique population and resource building, among the other rewards, though it wouldn't have been if I didn't have time to finish.
Lesson learned that I should upgrade some of my elite buildings. I have most of them sitting at level 2 or 3 because I hardly ever use them, but giving them another level or two won't hurt for situations like this. Would have been nice if I could produce mahogany planks in the epic woodyard.
The troop production quests turned out to be rougher than I anticipated. Between a couple of skunks, recruitment guides, and Myers, the time became manageable. At least give me troops people actually use. I hardly ever even bring marksmen with me on adventures, and it looks like I lose 6 on Wisdom and 10 on Fisherman's Wife. I guess I'll burn the extra couple hundred eventually (same with the other troop types, except knights), but I could be sitting on these troops for a while because they are too expensive for me to want to just throw away.


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Pretty please.