I have been playing this game for a very long time...and I would like to open a discussion on the way that some players (hosts) play out a Loot Spot of an Adventure...
first...some of these loot spots are VERY expensive...some going as high as 50 k gold coins...then you get on a adventure and find there is only camp that one or more players will have to tag to make a tag...and then the host will take the camp...which cancels out the attacks just made on the camp and making it impossible for a FAIR tag and a FAIR chance for loot drops...
second...Fair would provide a camp that each player can tag and make a kill without it being taken by the host...the RNG takes only in consideration the last attack made on the camp...and will give the player who first attacked "simple loot"...not making it fair in any respect...the host will get a large amount of gold coin and all the chances to receive the loot given by the adventure...
I welcome any feedback anyone would have on this subject...but I am near the point of simply asking for my gold coins back after seeing the scenario that will play out unfairly