Want to make some significant changes to the game? Want to make things more captivating?
Here are some suggestions
-Allow the ability to select mails by type or to select one and shift click a lower one to select all in-between for deleting them
-Add experience for island progression (not just for adventuring) such as buildings, upgrading, etc
-Allow the ability to relocate Storehouses (even only Imp SH's)
-Give out free building location times for a week every year or 6 months (there has only been one in the almost 6 years I been playing)
-Add more Gem pits to the limit every once in while
-Allow people to demolish ALL the demo-able rocks and not just a fraction of them
-Allow building placement on areas where trees have been removed
-Allow purchases of any amount of tavern gens a person would like
-Allow the option of getting 1 more of each champ ( for completing special quests to unlock it)
-Allow a buff usable in Adv's that allow instant returns after battle
-Make it that people have to complete a specific amount of level related quests completely before being allowed to gain the next level (ensuring that the person has actually gained the knowledge required for progression)
-Allow instant returns to island from Advs (when completed, not if cancelled or quick finished)
-Add new expansion zones to the home island every year/6 months
-Allow the option to choose if your gen lands on land in an adv when sent or in Star menu (or even the option to choose where they land on the ground in the adv)
-Allow the new players to earn the Gens, specialists, etc the same way we all did that have been playing for a while (offer them the amount of those gens, specialists, etc up to everyone's limit during the specific events we all got ours in, as well as available for purchase for gems if they don't want to wait for events or work to gain the resources for them)
-Also Offer a "beginners pack" (available to EVERYBODY not just newcomers, to be fair to us experienced players too), Perhaps a one time Package per account that is a starter pack that has 2 improved Silos, 2 improved Farms, 1 friary, 1 Major, 1 Battle gen, 1 MMA, 2 fast geo's, 3 schools, 2 improved storehouses for around 35$ (this would have to be a limited 1 time only per account thing)
-instantly insert newcomers into a starts guild led by either volunteer experienced players (with incentives possibly) or by MOD's to teach and mentor the newcomers on how to get started and advice on progression, etc.
-Allow more ways to earn Gems, either through adv's, quests, progression goals, etc
-Allow the ability to earn or purchase higher limits of things like Gold Towers, Gens, Specialists, gem pits, etc (allow everything to have a limit increase either earned through quests/acheesements or by purchasing with gems)
-Give rewards to people for loyalty to the game and long standing commitment to the game, larger more valuable gifts for the longer amounts of time playing consecutively, give people this kind of incentive to stay current with the game (resetting when people are away for like a month or so, they reset back to day 1), like every 6 months of playing they get a reward for sticking with it, each level would be a better and more valuable gift
These things would increase desire to play and help us "older" players that have been around for a long time and keep everyone more interested and captivated in the game.