the main issue i have with the current Trade Office sales mechanism is that my current storage limit / current remaining storage space has an impact on what price i can ask for a product.
ie, if i want to sell a Witches Tower as a low level player, where my storage space is for example 50k, and I already have 20k coins, the TO will only allow me to set the price at 30k coins. This is the same for any resource that I wish to recieve in payment.
Considering that i can buy a quantity of items from the TO, and any excess goes immediately to STAR, i dont understand why this doesnt work for the sales price i put up.
The sales price that i demand for any item should be unrelated to my storage space. It is illogical to relate the two.
It makes sense that i am limited to selling items that i have, but no sense to limit my sales price.
I suggest that the improvements would be two fold:
1 - have no link between the storage space / remaining space of the seller, and the selling price. This would work for all resource types.
2 - remove coins completely from the storage space function, so that coins can be unlimited (or set only one upper limit for every player, completely unrelated to storage space)