Thanks Kevlaar. Excellent overview!
Given that your screenshot shows "Buildings:1" "Speed:100%", it seems pretty certain that the design is the same as other similar buildings which indicates a 2nd market will cut cooldown in 1/2 as Trialgame has stated.
I guess the only other question I'm hearing is are there any restrictions on what can be buffed by the Market. I know epic workyards aren't buffed by it but I've not heard of any other restrictions so am thinking all production buildings other than epics will work with it.
A question I have: does it act the same as a storehouse in regard to placement/time? In other words, does a building on either side get a 6 second travel time (24 seconds total), offset buildings top and bottom get 8 secconds (32 total) or a straight line up top and bottom 10 seconds (40 total).


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. While technically usable, it is in fact useless to me. Could we fix it so that we don't get the stuff that is outside our level range (above and below) instead of just above. The tree is a great idea and a nice prize for the event, but if we get too bogged down by the lower stuff the we level past the need for, I fear that this item will also become useless and be relegated to the star menu.
