Originally Posted by
Ensign_Garak
I thought that this was the worst event that I have ever experienced in The Settlers Online. It was my understanding that people who tested the Event provided a lot of negative feedback related to some of its features, and that many/all of those criticisms were not addressed. Then, like the Halloween event, deposits were difficult to accumulate, making it more difficult than necessary to gather Event currency. I remember the days when there was sufficient Event currency that could be collected during Events in order to purchase all the buildings and Geos/Explorers/Gens, and have enough left over to invest in some Grout -- No more. For both the Halloween and the Valentine's Events, it seems as though players had to "pick and choose" what primary rewards they would be collecting resources for, and deciding that there were certain Event rewards that they simply could not purchase. This kind of "scarcity" of Event resources makes a "game" feel more like "work," and I find it distressing that The Settlers Online seems to be moving more and more in that direction.
Add to that the problems encountered in getting the Event started, the Maintenance shutdown that occurred within days of Event start, the buffs and buildings that did not (and, as I understand, some that still do not) work, and the Explorers not returning Event resources after Event ending, and I don't understand how this Event could be interpreted as anything other than a failure. As Sir Pool said in the post just before mine, it seems that planning and execution of game elements is not being accomplished well (dating back to the change to the Mail system, which was a complete disaster, IMHO). -EG