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Thread: [Feedback] Dev Notes Adventure Pricing

  1. #1
    Administrator BB_Odhran's Avatar
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    Zeus

    [Feedback] Dev Notes Adventure Pricing

    Dear Settlers,

    The Dev Notes for the Adventure Pricing was just published and we can't wait to hear your initial impressions and overall feedback.

    Thank you,
    BB_Odhran

  2. #2
    Soldier Kevlaar's Avatar
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    May 2016
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    Wow, I had forgotten BK cost so many gems...makes me wish I could turn in a few hundred from star for a portion of gem value

    It's good to see re-balancing happening - it means folks are looking into game play balance. Generally a healthy sign.

  3. #3
    Soldier
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    Jan 2012
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    Zeus
    Why have the 'Horseback' and 'Sons of Veld' adventures increased in cost? Anyone who has played the game for any length of time has a huge stockpile of these adventures and has trouble giving them away.

  4. #4
    Settler
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    Thank you for the announcement... And good to see some changes there... even after an year and half after you changed the adventures classifications... better late then never, one may say...
    But, seriously, do you really think anyone will start buying Sons of the Veld or Storm Recovery? Or Whirlwind... Good luck with that.

    Balancing Formula

    Another important goal is to create a consistent balancing formula, which will allow us to introduce more adventures (also follow up adventures) and let the system balance the price accordingly. This formula includes modifiers for the amount of players, the unlock level but also the type of the adventure.
    This balancing formula is interesting, how can we learn more about? I ask because usually your balancing do not fit players balancing and we always have to find a way to compensate yours...

    Economy Relations

    The game is growing and we are introducing new opportunities for you regularly. This leads to an increasing amount of specialists and the increasing capabilities of the economy on the island. We adjusted the pricing to avoid a high value drop for map fragments due to the amount of the resource generated in the game through specialists and other content.
    Uhmm... a high value drop for map fragments? Please, can you explain more? I hope you are not referring to the high number of explorers bringing back map fragments from adventure searches...

  5. #5
    Recruit
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    Oct 2014
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    Ares
    balancing formula does that mean the drop rate on follow up is going to be higher so we can get a BC or a ToW from an adv drop with out run 100 to get 1 or are they going to be able be gotten with map frag/gems.

  6. #6
    Soldier
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    Jan 2013
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    Ares
    before buying an adventure for frags or gems i highly recommend that you post in trade for them. many people myself included have tons of adventures they dont run that they are willing to sell for a lower price than you can get here... i for one have tons of stuff from the longest adventure search. vlt, ali, storm recovery etc... on ares.

  7. #7
    Noble Eriond's Avatar
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    Feb 2012
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    Zeus
    lol. THIS was a priority to fix??

  8. #8
    Veteran General
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    lol. THIS was a priority to fix??
    Admit it, it is hilarious though. At least I had a good laugh, followed by a painful facepalm.

  9. #9
    Noble
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    all I see is gem prices lowered to get players to buy more gem, and higher price on map fragments. Player avoid Sons of the Veld cause the loot is way below cost of all the troop loss, and you have almost tripled the price of it.
    before buying any thing ask in guild or trade, lots of older players have dozens if not more adventures in their star they do not want.

  10. #10
    Recruit
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    Nov 2014
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    Ares
    I was hoping to see more adventures, such as TR, or Trop Sun, or SE, were added to the merchant, considering those adventures will drop more eggs during the event or are required for Weekly Challenges.

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