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Thread: [Feedback] Dev Diary Summer Event 2019

  1. #61
    Settler
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    Quote Originally Posted by Crazy-Beard View Post
    I invested a lot of money on TSO in the past. I don't regret my investment but to have to buy more gems to obtain everything from this event is a bit much.
    40 hours a week on this game and still not even close to getting enough Soccer balls ? I think the items are a bit over-priced. Still I'll keep trying at the loots till the event is over.

    i got everything plus 12 towers so far and didnt use gems using the PFB and making alot coinages before event i had them going non stop using the coin to buy the balls there is no way you can farm enough just isnt possible so i planned ahead and just stuck to doing ywc for the xp

  2. #62
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    "Seasonal XP adventure boost added - all adventures give 3x more XP and 2x more loot (excluding buildings/buffs)"

    When does this end, during removal? or during complete deactivation? I read Dev'd Diary, it doesn't say.

  3. #63
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    On the new storage tower window, the text reads "Unlocks an additional buff" instead of saying how much storage is added with the next upgrade.

  4. #64
    Settler
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    Quote Originally Posted by Crazy-Beard View Post
    I invested a lot of money on TSO in the past. I don't regret my investment but to have to buy more gems to obtain everything from this event is a bit much.
    40 hours a week on this game and still not even close to getting enough Soccer balls ? I think the items are a bit over-priced. Still I'll keep trying at the loots till the event is over.
    Like you I've invested a fair amount (only fair to keep the server lights on over the years), but when BB has an acknowledged issue with logins and I can't get on for well over a week in total...on an Event that basically *requires* active play...that makes me grumpy. I knew this was going to be an Event that I could grind away at so I lined up the Premium Friend Buff, Premium Time, and was waiting for a Happy Hour to drop $100 on Gems...

    Then pretty much half of the event and at least half the time I had the Premium Friend Buff running the game was unavailable due to the same login issues that have plagues TSO for the last four months. On top of that, all the wasted Prem time while I couldn't get on, and that doesn't even start to touch the huge losses in L6 Coiners and Powderhuts running unBuffed...day after day after day.

    BB's response?

    "Gee that sucks. We hope you keep playing."

  5. #65
    Mayor Perwyn's Avatar
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    OK, gonna start with the good.

    The Archeological Geologist is awesome. I do granite searches every morning so they worked out perfectly for me. And they've brought back some great buried treasue so far. The worst thing they bring back is a gold fever, there's not a cheese sandwich to be found. So Bravo!!

    The Treehouses are beautiful, the coolest looking pop building so far.

    And the Storage Towers are excellent! I've been able to do a little consolidation/rearranging on my island making use of previously marginal spaces. I'm very happy with them. And they are also another one of the coolest looking buildings in the game…. at level 5. Level 6?? Meh! Who put that doghouse on top of a previously beautiful structure?

    Being able to get an additional Demolition Crew for balls was a very nice touch. Thank you.

    And that sums up what I was able to afford this time. 2 geos, 2 treehouses, a demo crew and 5 storehouses.

    So now for the bad.

    There's a line between “Wow, this is kinda hard, but at the same time it's challenging and fun” and “Pfffttt…. There's no way to do this no matter how hard I work at it”. In my opinion this event crossed that line.

    I've been watching and participating in the progression of Events getting a little harder each time this year. And I've been ok with that because hard but still doable is fun and put a little excitement back into events that had been getting too easy and even kinda boring for someone with every available explorer. Easter Event was the culmination of that hard, but fun & exciting experience.

    Then comes the Summer Event. This Event was actually a little demoralizing. The ratio of balls earned to prices was way out of balance.

    I ran the Event with 40 scouts. Since I have 4 Courageous and 1 Candid Scout, all of which bring back double loot, in that 40, this is more or less the same as having 45 scouts.

    26 of them did 3 medium, 1 long, (and most of the time), 1 short search every 24 hours. 9 Luckys and Zoe did 2 long and 1 very long every 24 hours. Candid did 2 mediums and 1 short and the 3 taverns did 2 mediums every 24 hours.

    All of those scouts doing all of those searches, which required dilligent attention every day for 3 weeks, brought back 620 to 650 balls evey 24 hours. Seriously!! That's anywhere from 25% to 40% less than any other event so far (with a few less scouts during those events) and in combination with prices being very high in the merchant.

    Adventures?? The payouts on those sure wasn't anything to write home about either.

    So granted…… there were “distractions” built into the event: doing 25 minis to get a Friary Tribute – triple experience – double loot. So rather than be bummed that my list of purchases was going to be pretty small compared to past events, I got busy distracting myself working for the tribute. And when a conversation with a guild mate made the light go on that MCC was gonna drop double Obsidian, well, it was all over and I ran 4 full MCC chains which got me 2 Meadhalls, a Nords Res and took me to 71 with all the xp.

    With the prospect of getting enough balls to get what I wanted being so bleak, these distractions saved the event for me. Otherwise it would not have been much fun at all.
    "Very little is needed to make a happy life; it is all within yourself, in your way of thinking." ~ Marcus Aurelius

  6. #66
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    Well I don't think the triple XP was a good idea at all. Those of us that have invested years playing, and enjoying, the game, have worked hard to get to the lvl's we are at. Now a new player jumps in and gains 50 lvl's in a 15-17 day stint!! Not fair at all to the older tenured players. I do understand that BB is trying to raise cash, since the interest in the game is dropping. And we all have asked the question...what happens when flash is no longer supported....
    The next 2 events, and maybe the crisis coming up will tell the tale. Pay $$$$$ to play is probably next.

  7. #67
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    Well, I liked the bonus xp for adventures, it actually had me running them which I haven't done in a while. Adventures gave so few soccer balls that I'm not sure how anyone would get most of the event rewards without just spending a bunch of real money.

    Oh wait, that's what BB is focusing on now, I forgot.

  8. #68
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    If you can and want to gain 50 levels during an event, more power to you. That puts you about 0.3% of the way to level 75. It took me I guess about a year and a half to reach 50. I was deliberately slow about it, and back then that was the level cap. I was happy to slowly experience each new aspect of the game, since almost every level at that stage unlocks a new building, specialist, and/or skill.

    I wasn't running adventures specifically for event resources because they were so limited. 40 soccer balls for Woodcutter is silly. At two a day with premium, it would amount to about 2400, enough to buy an explorer, so there is some value to it, but a far cry from the 70k of items on offer. I did like the XP bonus, though. I'm at level 73 and have grown tired of the grind, so I only run an adventure or two each week. During the event, it gave me a reason to run a lot more adventures than usual. I probably wouldn't have bothered just for the event resources.

  9. #69
    Noble
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    I liked the event (any event is better than no event) but the 3x XP (while very nice, don't get me wrong) made it feel a bit rushed; perhaps 3x XP should be for only a select group of adventures, similar to how the Black Knights event was run? As it was, the best adventure to run was Woodcutter, which is already a very good one. Or maybe there should be a "weekly" adventure (one for each level range in the Weekly quests, for example) that gets 3x XP and 2x loot; even outside of events. Make it worthwhile to run some of the adventures nobody runs.

    The balls didn't drop enough, and the collectibles (shoes, etc) dropped too much. I would have halved the amount of collectibles and doubled the amount of balls (the balls felt like the event wasn't doubling them).


    As it was I can't complain, I got way more than I thought I would, but that was because I happened to find a Harbor Tower and sell it for 20k balls. Even without that I would have gotten what I wanted; but I feel it could have been a bit better.

    The friend buff is very nice, even with the bugs.

  10. #70
    Settler
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    I had hard time logging in at the begining, took 8+ hours with random refreshing of the page, so I missed out on few things like completing some of the achievements and having enough time to do more adventures, but I managed to get few items. I only wish we could upgrade the buildings instead of getting more of them to speed them up (no wonder there are issues with loading times).

    On positive side - extra xp points were nice, love my treehouses and new faces on my geo/explorers page. Wish this event was "kicking around" for a little longer
    Last edited by supermind; 07-19-19 at 01:25 pm. Reason: to correct spelling

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