i tested both qm and santa separately... both now rebuild constantly w/ obs running until their respective Original booked time is lapsed.
Didn't realize how small these storage towers are. These could serve as a bit of an efficiency boost by being able to be placed where nothing else can. I'll pick up a few of these with whatever soccer balls I have left after specialists and training fields and licenses. Not touching the residences.
you should be able to cash in extra match buffs BEFORE event ends -- that way you can share with friends who need the collects to make theirs.
1000 balls for upgrading the summer wondrous? oh, come on!
Whence comest thou?
For what it's worth, about halfway through the event I began to lose interest once it became obvious that the merchant items appeared deliberately priced to make it nearly impossible to get more than one or two items unless one devoted most of their waking hours to playing, or had the extra cash to pay for gems to buy soccer balls. Some of us have real lives that don't allow for 8-12 hours of constant game play and most of us can't afford to drop hundreds of dollars here. As the way of other events have run, this one has lost most of it's enticement. There is challenging, and then there is gouging. This borders on the latter.
I've had no problem getting everything I wanted, though I won't or am not particularly interested in trying to get everything. Specifically the crazy overpriced population buildings. At least there is a freebie floater on the final day. I've got 15k free population. No need to chase after it. Same philosophy I have with the awful weekly challenges, though the subquest tokens from the ship are a nice slow stream.
3 new explorers (and another one from the joyous bundle), a geologist, 5 building licenses, 2 training fields (the incitement buff is quite nice), quest snack stand, and whatever is left going into a bit of storage. I have been adventuring a lot more than usual, but most of that is from sending explorers, which, admittedly, is becoming more and more tedious the more we get as lack of a send all button becomes an increasing quality of life problem. Plus a ton of extra XP and loot, not to mention the massive resource production boost from the premium friend buff. I'm satisfied.
I invested a lot of money on TSO in the past. I don't regret my investment but to have to buy more gems to obtain everything from this event is a bit much.
40 hours a week on this game and still not even close to getting enough Soccer balls ? I think the items are a bit over-priced. Still I'll keep trying at the loots till the event is over.
agreed. Day 2 i decided i would consider this a bonus xp event . ... took the pressure off. whatever i get .. i get. i know i'd LIKE to get it all. but never gonna happen. and i'm not paying real money / gems for it.