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Thread: [Feedback] TSO is moving to Unity!

  1. #41
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    Will I be able to have open Zeus plus the 3 x EU servers I play at the same time?

  2. #42
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    While kori has all kind of smart ways to work around the "waiting periode" between flash dies and the unity function works - it really shouldnt be up to the players to find a work around, and i'd like to have it directly from BB how they plan for us to make this periode work, the slim client doesn't work.

  3. #43
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    Quote Originally Posted by lordloocan View Post
    Will I be able to have open Zeus plus the 3 x EU servers I play at the same time?
    Should be able to. I can't say definitively either way, but it should work connecting as it does now. The only thing that's really changing is the interface, not how things change behind the scenes. I doubt they would go through the effort of revamping the entire backend of the system as well. Especially with the time frames given.

  4. #44
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    Say I don't use the dl version for the "bridge" to unity and just not play for 3 months, till it's up and running on unity. will my account be there when I try to log in?

  5. #45
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    Quote Originally Posted by KingZaz View Post
    Except that BB has had MONTHS to make this change. The end of life for Flash was announced a LONG time ago, giving everyone plenty of time to prepare for this. That the devs have waited until 90 days or so before the end of flash support before finally figuring out and announcing what platform they are moving to doesn't say a lot to me about how excited they are to continue this game. I'm sorry, very pessimistic about this whole thing. The move to Unity will not be quick or easy so unless they've been working on it for the past year (which it seems they have not), then I would not anticipate them making it work in Unity for at least another 6 months from now. Hopefully I'm wrong, but not holding my breath.
    you have written exactly what I was thinking....

  6. #46
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    so now Microsoft announced the next update removes flashplayer. how will the download version work then?

  7. #47
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    Microsoft has released an optional Catalog update that removes Adobe Flash from Windows 10 and prevents it from being reinstalled, paving the way for the eventual death of the app in 2021. However, as Bleeping Computer noted, the update (KB4577586) only removes the Flash version bundled into Windows 10, and not any standalone versions you’ve installed yourself. It doesn’t remove Flash from Microsoft Edge or other browsers, either.
    Granted, the downloadable version doesn't currently work at all regardless.

  8. #48
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    Quote Originally Posted by Durshock View Post
    so now Microsoft announced the next update removes flashplayer. how will the download version work then?
    I am pretty sure you have to hunt for that update to instal it. Just don't instal that update.

  9. #49
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    Quote Originally Posted by Durshock View Post
    so now Microsoft announced the next update removes flashplayer. how will the download version work then?
    Quote Originally Posted by Gwalben View Post
    Granted, the downloadable version doesn't currently work at all regardless.
    Quote Originally Posted by Narasn View Post
    I am pretty sure you have to hunt for that update to instal it. Just don't instal that update.
    That is correct. Using that update will break all Flash support. It is an OPTIONAL download/install at this time. MS has provided the update so that IT ppl can deploy it on test beds to see what breaks and they can fix the issue before MS rolls out the final.
    This update will become fully live after January (I'm not sure of the actual date off hand)

    As Narasn states, just don't install it. That'll keep it from doing any damage.

    Side note: I have been testing another browser with pretty good results overall. The browser is called SlimJet. It's very light weight, small cpu/memory usage. It doesn't lag no where near as much as Chrome, and doesn't freeze up if left minimized or in the background for extended periods of time.

    Will it work after MS rolls out the final Flash killer? I don't know. But there are different ways to get around anything MS shoots out.

  10. #50
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    User Control of Island - Managing risk during the transition to Unity

    Soon Flash will no longer be available.
    Let's say the worst happens.
    The slim or alternate browser works for some, or works with problems.
    The port of the game to Unity is delayed.
    Users cannot reliably run the game, or can't even log into the game.
    This situation might continue for days, weeks, or even months.

    How do I manage my island if I can't login for days or weeks, or can only login for a few minutes sporadically?
    How can BB reduce resource loss if users can't get into the game?


    "Suspend/Resume" button
    Suspend: Suspend the game without losing resources
    Resume: Resume the game for normal play.
    This "Suspend/Resume" button toggles the game between normal play to suspended play.
    This button should be available from your login account, not the game.


    Minimal case Suspended Play:
    Premium and PFB time is extended like they do now with maintenance.
    Buildings, buffs, and specialist searches continue.
    Resource storage will fill to max and stop.

    Problems with Minimal case:
    If I can't get into game, Premium and PFB time is lost.
    Resources are lost if I can't place buffs, can't do searches, can't star resources, can't gather rewards or collectibles, can't play quests.


    Best case Suspended Play:
    Time is extended for Premium and PFB.
    Specialist searches and building upgrades continue.
    If a building is buffed, it runs until buff expires, then sleeps.
    Unbuffed buildings sleep.
    If storage is maxed, then half the resources are automatically moved to star menu.
    Celebrative Lookout, Christmas Tree and Ghost Lantern continue, collect rewards and automatically restart.
    Collectibles spawn and are collected automatically.
    Pathfinder quests are queued, so you can do them when you can play game reliably.

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